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Changelog for Patch 0.9.2.1 (added 26 June 2019):

- added achievements
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Changelog for Patch 0.9.3.1 (added 20 November 2019):

- This update brings with it full Japanese and English voice overs as well as Japanese subtitles and brushed up English subtitles and menus.


Standalone installer updated (0.9.2.4 ⇒ 0.9.3.1): 21 November 2019.
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Changelog for Patch 1.0.0.0 Out of Games in Development Release (25 March 2020):

- Added:Main menu update
- Added:New Skin(O.L. Shelia)
- Added:Sound effect when damaging enemies.
- Added:NVIDIA-Ansel photo mode support(Press?Alt+F2?in game)
- Added:German, Russian, Portuguese (Brazil), French, Spanish (Latin America) language support.
- Added:Motion blur during gameplay (Was only applied during cutscenes previously)
- Fixed:Position of Shelia’s chest.
- Fixed:When restarting from a checkpoint, the weapon UI is shown.
- Fixed:When using the grapple you hit dead SAI soldiers.
- Fixed:Control inputs not recognized after cutscenes.
- Fixed:The position of the crane, bridge and wooden door differ from their original positions.
- Optimized:If started up in DX12 mode, NVIDIA-DLSSis on by default DLSS Ver.2.0).
- Optimized:If 21:9 is selected, FOV will automatically be set to 110.
- Optimized:Submachinegun holding position. Previously the right index finger interfered with the weapon model.
- Optimized:Shotgun holding position. Previously the left palm did not make contact with the weapon model.


Standalone installer updated (0.9.4.1 ⇒ 1.0.0.0): 26 March 2020.
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Changelog for Patch 1.0.0.1 (added 31 March 2020):

- The RTX features are no longer missing.


Standalone installer updated (1.0.0.0 ⇒ 1.0.0.1): 31 March 2020.
Post edited March 31, 2020 by Dreamia
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Actually RTX is still missing. The game version is 1.0.0.1

I have only a shortcut in the game folder for DX12 (RTX) and the path of the shortcut leads to a file which does not exist in the game folder.

DX12 (RTX) shortcut properties

Target: F:\sdk\tools\ContentBuilder\content\BrightMemory_EP1\BrightMemory_EP1\Binaries\Win64\BrightMemory_EP1-Win64-Sh ipping.exe -dx12

Start in: F:\sdk\tools\ContentBuilder\content\BrightMemory_EP1\BrightMemory_EP1\Binaries\Win64

The game is actually installed in a different drive.

I have Steam on drive F.
Steam VR starts every time I launch Bright Memory.

Edit:
Apparently Steam VR starts because of some coding option enabled in the game.
I have disabled Steam VR completely by renaming the Steam VR folder.

The issue with missing RTX settings is still present. Perhaps the GOG installer is messed up.
Post edited April 29, 2020 by Besensack
avatar
Besensack: snip
Please don't post problems in the changelog. I recommend you contact support.
high rated
It looks like Bright Memory has been updated to version 1.0.0.2 (12 November 2021).

I can't find the changelog for it, but here is some info: https://www.gog.com/forum/bright_memory/game_just_updated_it_now_has_the_infinite_trailer
Post edited November 12, 2021 by Grimlock