Posted June 06, 2017
Patch 1.3.2a (06 June 2017)
General
Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch
Pushed an update to increase the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
Missions and Maps
Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.
Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
User Interface and Localization
Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu
Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)
General
Added locale persistence, so the game will respect your locale choice and not reset the game's language to the system locale every game launch
Pushed an update to increase the maximum allocatable memory by the process (making it "large-address aware"), solving those 'Brigador won't start due to insufficient memory!' issues.
Missions and Maps
Fixed turret-related crash bug on PLACEBO SYNDROME, Nobre Dunes Freelance, and other maps which have Tobruks which exceed a certain amount.
Fixed the root cause of that crash bug, so we may bring those turrets back once we verify it works for everyone.
User Interface and Localization
Fixed an issue which caused UI text to run out of visual bounds after visiting the language select menu
Set a portion of the achievements to visible (some are available but still hidden to preserve the surprise)
Post edited June 06, 2017 by russellskanne