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Update Notes, January 26, 2022 - v.1.64 on GOG (build string "b058fd5e" ingame)

Graphics:
- High resolution fix for Retina devices on Monterey. Thanks to Obli on the Steam forums for your help in finding a solution.

Savegames:
- Added safeties on savegame serialization, to avoid potential platform-specific corruption
- Saves disabled on overmaps with only one node

Autoturrets:
- Fix autoturrets not initializing in campaign missions.

Happy new year, Brigadors. May your 2022 be safe and joyful.
Thank you for reposting our notes in the meantime, @russellskanne and @Berzerk2k2 .
Post edited January 26, 2022 by boshi2
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boshi2: Update Notes, January 26, 2022 - v.1.64 on GOG (build string "b058fd5e" ingame)

Graphics:
- High resolution fix for Retina devices on Monterey. Thanks to Obli on the Steam forums for your help in finding a solution.

Savegames:
- Added safeties on savegame serialization, to avoid potential platform-specific corruption
- Saves disabled on overmaps with only one node

Autoturrets:
- Fix autoturrets not initializing in campaign missions.

Happy new year, Brigadors. May your 2022 be safe and joyful.
Would be nice if next time the version number is given correctly ingame [it shows "v1.63 b058fd5e"].
Hexadecimal values are not common version numbers - even patch numbers would be more significant. ;)

GOG Offline Installer (26.01.2022 23:15 CET):
   o Lin:   1.64 (53227)
   o Win: 1.64 (53226)
   o Mac: 1.64 (53226)
Yep, we'll make sure that's corrected next time.

To clarify, the hexadecimal isn't a version number; it's a Git commit hash. It helps us isolate bugs to a specific moment, rather than a broad release number.
Patch Notes, June 29 2022 - v1.65
Attention modders: please back up your modded copy before updating
We neglected to mention in our recent Steam post that the minor update to Brigador that will change the splash art on launch will also reset your global.json file back to vanilla. This will nullify whatever mods you may have set up or other alterations you have made to the game's data. If you wish to keep your changes, you can back up a copy of your game.

The simplest way to back up a modded version of the game is to make a copy of your Brigador folder somewhere else on your computer. By default on PC this is usually

C:/Program Files (x86)/Steam/steamapps/common/Brigador

If you don't know where your copy of Brigador is on your computer, then:
Go to your Library tab in the Steam client
Right click Brigador
Click "Properties..."
Click "Local Files" in the window that appears
Click the "Browse" button

Steam will then open up the folder on your computer where Brigador is located. Copy and paste this entire folder somewhere else on to your machine and it will remain untouched by the update. The overall file size of the Brigador folder (with the modkit included) is typically under 2 GB in size.

Changelog:
* Launch splash updated to Mongoose vs Zed Prime - Precursor James is taking a break from loading screen duties.
* Community Compilation in Modkit & Map Editor DLC revised for 2022 - thanks to community moderators SCOREGOBLIN and Aniviron.
* Issue with Freelance Resign & Resume save file disappearing addressed - thank you for your reports.
Post edited June 30, 2022 by boshi2
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Updated Visual C++ Redistributables for 2023
February 10 2023

You may notice a brief download for Brigador: Up-Armored Edition if you are on Windows. This is because we have marked the Visual C++ Redistributable 2022 (also includes 2019, 2017 & 2015) on the backend for download. Previously we marked the Visual C++ Redistributable 2019 (also includes 2017 & 2015) on the backend for download.

A redistributable is a library of components required to run Windows applications developed with Microsoft Visual C++, such as the Brigador engine.

Assuming Brigador already runs fine on your computer, no action is required on your part.

No changes to Brigador: Up-Armored Edition have been made (sorry).