Posted December 07, 2020
high rated
Hello!
We’ve released new patches for BloodRayne: Terminal Cut and BloodRayne 2: Terminal Cut to bring each game to version 1.02.
For BloodRayne, the primary purpose of this patch is a fix to D. Mauler’s monologue, which now plays correctly in game.
Some adjustments have been made to improve pre-rendered cutscene playback in this version of BloodRayne as well, but we don't yet see this as a fix for the flickering cutscene issue that still occurs on some system configurations. This issue is still under investigation, though it is taking more time than anticipated to isolate the cause (or causes) and run tests on possible fixes because none of Terminal Reality’s test machines exhibit the problem. We’d like to make it clear we are still making it a priority to find a fix to this and other known issues – thanks for your patience!
For BloodRayne 2, the primary purpose of this patch is to fix crashes that were occurring with certain features in the game's ‘Extras’, namely:
- Crashes that occurred when attempting to play certain stages with certain unlockable Outfits equipped
- Crashes that occurred when viewing certain items in the art dailies Slideshows
We have more fixes and updates for both games in the works based on the feedback we’ve received in this forum and elsewhere, and we welcome you to respond in this thread with any other feedback and reports. If you’d like to send specific inquiries on issues you run into which may be specific to your system, we welcome you to contact us at support@zigguratinteractive.com.
Best,
Alex
____
Previous patch notes:
- 1.01
We’ve released new patches for BloodRayne: Terminal Cut and BloodRayne 2: Terminal Cut to bring each game to version 1.02.
For BloodRayne, the primary purpose of this patch is a fix to D. Mauler’s monologue, which now plays correctly in game.
Some adjustments have been made to improve pre-rendered cutscene playback in this version of BloodRayne as well, but we don't yet see this as a fix for the flickering cutscene issue that still occurs on some system configurations. This issue is still under investigation, though it is taking more time than anticipated to isolate the cause (or causes) and run tests on possible fixes because none of Terminal Reality’s test machines exhibit the problem. We’d like to make it clear we are still making it a priority to find a fix to this and other known issues – thanks for your patience!
For BloodRayne 2, the primary purpose of this patch is to fix crashes that were occurring with certain features in the game's ‘Extras’, namely:
- Crashes that occurred when attempting to play certain stages with certain unlockable Outfits equipped
- Crashes that occurred when viewing certain items in the art dailies Slideshows
We have more fixes and updates for both games in the works based on the feedback we’ve received in this forum and elsewhere, and we welcome you to respond in this thread with any other feedback and reports. If you’d like to send specific inquiries on issues you run into which may be specific to your system, we welcome you to contact us at support@zigguratinteractive.com.
Best,
Alex
____
Previous patch notes:
- 1.01