KainXVIII: ----------------------------------------------------------------
Msg: Runtime execption code c0000005 (EXCEPTION_ACCESS_VIOLATION) at address 0019F368
File: WINRUN.CPP line 190
Time: Fri Nov 20 20:35:13 2020
errno = 17 (File exists)
alxltz: Hi, Alex from Ziggurat here. We have occasionally seen this error occur at launch on some system configurations for BloodRayne 2: Terminal Cut when the game transitions from the launcher into the game itself, especially on the first time running the game. We generally find that this error only occurs at or close to launch time, and relaunching the game (even with the same settings you chose on the last attempt) will cause it to boot properly on the next run. We have made Terminal Reality aware of the issue, but for now would advise continuing to relaunch if the bug persists. If you have a system where this bug occurs frequently, please run dxdiag on your computer, then 'save all information' from the button in the dialog, then send the text file created to support@zigguratinteractive.com so we may better investigate the issue as it may pertain to your system.
I managed to replicated this crash - if i disable Dualshock 4 (with DS4Windows) - game launches, still kinda unstable, but i can play it (and i can enable Dualshock 4 after game launches so i can bypass this crash). i will also send dxdiag.txt to your support team
Btw, i have same kind of issue with BR1 - if i enable Dualshock 4 (with DS4Windows) game just don't run (no error window though).
But then again if i turn on Dualshock 4 AFTER game launches - its working fine.