Posted July 11, 2010
Hey everyone!
Like in Beyond Good & Evil, I think the controls are the biggest flaws of both Bloodrayne games. Even if they are not the greatest games ever, they are still a lot of fun if you are in the mood.
Both games have gamepad support but - especially if you are using a XBox360 gamepad - it's almost impossible to get the games to work correctly with it and you are forced to use a mouse/keyboard-combination.
Usually, I like a mouse/keyboard-combination but it just doesn't feel right when playing both Bloodrayne games. The games are clearly meant to be played with a gamepad.
I tried using a wrapper like Xpadder but it just doesn't work as intended as the camera in the PC port doesn't follow the player when walking sideways.
This means you have to control the camera with the second analog-stick which is just as clumsy as using the mouse - or even more so.
So I tried it with a Pinnacle Game Profiler that just allows a lot more flexibility.
I created these:
http://netload.in/dateiYyHUxdo66j/BloodRayne%201.pin.htm
for Bloodrayne 1
and
http://netload.in/dateihSiHiOPM9W/BloodRayne%202.pin.htm
for Bloodrayne 2
These are profiles for the Pinnacle Game Profiler which can be downloaded here:
http://pinnaclegameprofiler.com/
I think my profiles come very close to how the games were controlled on the PS2 (and possibly the XBOX) . The button layout is very easy and I also assigned buttons that apparently had no function on PS2.
I also made a layout for Bloodrayne 1 that is similar to the one from Bloodrayne 2 - which I think is better than the original PS2-Layout.
And while they're not perfect the games are - at least to me - a lot more fun to play this way.
Please try it (Pinnacle Game Profiler is free for 30 days and costs only 20 dollars) and give me some feedback what you think.
By the way: Pinnacle Game Profiler not only is a lot more flexible than, say, XPadder, it costs the same (I think) and, well, just looks like a more professional software.
There are also some features that I really love, like the way it sits quietly (and rather memory friendly) in the task bar and automatically detects whenever I start a game that I made a profile for (and, of course, automatically activates the profile and deactivates it after I quit the game).
I also use it for games that do have gamepad support but cannot assign the L and R triggers of my XBox360 gamepad (like Psychonauts for example). So I just create profiles with only these two buttons assigned.
Like in Beyond Good & Evil, I think the controls are the biggest flaws of both Bloodrayne games. Even if they are not the greatest games ever, they are still a lot of fun if you are in the mood.
Both games have gamepad support but - especially if you are using a XBox360 gamepad - it's almost impossible to get the games to work correctly with it and you are forced to use a mouse/keyboard-combination.
Usually, I like a mouse/keyboard-combination but it just doesn't feel right when playing both Bloodrayne games. The games are clearly meant to be played with a gamepad.
I tried using a wrapper like Xpadder but it just doesn't work as intended as the camera in the PC port doesn't follow the player when walking sideways.
This means you have to control the camera with the second analog-stick which is just as clumsy as using the mouse - or even more so.
So I tried it with a Pinnacle Game Profiler that just allows a lot more flexibility.
I created these:
http://netload.in/dateiYyHUxdo66j/BloodRayne%201.pin.htm
for Bloodrayne 1
and
http://netload.in/dateihSiHiOPM9W/BloodRayne%202.pin.htm
for Bloodrayne 2
These are profiles for the Pinnacle Game Profiler which can be downloaded here:
http://pinnaclegameprofiler.com/
I think my profiles come very close to how the games were controlled on the PS2 (and possibly the XBOX) . The button layout is very easy and I also assigned buttons that apparently had no function on PS2.
I also made a layout for Bloodrayne 1 that is similar to the one from Bloodrayne 2 - which I think is better than the original PS2-Layout.
And while they're not perfect the games are - at least to me - a lot more fun to play this way.
Please try it (Pinnacle Game Profiler is free for 30 days and costs only 20 dollars) and give me some feedback what you think.
By the way: Pinnacle Game Profiler not only is a lot more flexible than, say, XPadder, it costs the same (I think) and, well, just looks like a more professional software.
There are also some features that I really love, like the way it sits quietly (and rather memory friendly) in the task bar and automatically detects whenever I start a game that I made a profile for (and, of course, automatically activates the profile and deactivates it after I quit the game).
I also use it for games that do have gamepad support but cannot assign the L and R triggers of my XBox360 gamepad (like Psychonauts for example). So I just create profiles with only these two buttons assigned.
Post edited February 03, 2012 by Patryn