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Nothing seems to work, Windows 10.
How do i fix this?
Bloodrayne 1 is the game.
Post edited August 20, 2018 by RevengeofthePlaya
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Hi,
I know it's a couple of months since this was posted but in case you still need help or someone else looks here for the solution I got both BR and BR2 working round this error by using the dgvoodoo .dll files.

http://dege.freeweb.hu/dgVoodoo2/dgVoodoo2.html

After extracting them to the main BloodRayne(2) folder you will need to go into the BR(2)'s system folder and edit the rayne.ini file.

There's a section under [Graphics] titled 'rendererDLLPath='

Remove the dll name/extension after the = sign and replace it with D3D8.dll, so that the line now reads:

rendererDLLPath=D3D8.dll

In Blood Rayne 1, you can also try setting the renderer to OpenGL instead of using dgvoodoo, didn't see that as an option for 2.

Chief :)
Post edited October 19, 2018 by chiefwhosm
I got it working on win 10 ver1903.
GPU scaling enabled in gpu drivers was what caused the vertex error.
After i disabled it the game launches fine.