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Ohh delightful Bloodites.
I am pleased to announce Blood 1 is running perfectly fine 1280x1024 average 90fps via dosemu2+freedos 1.1, MIDI playback through fluidsynth (dosemu is looking in /usr/share/soundsfonts/default.sf2 for instruments by design)

A pretty large drawback is not being able to run it in a network, at least I have not figured out how it actually works, vde_switch is a pretty unfamiliar territory for me. A huge bonus however are the freedos gnu tools.

If you get a black screen, try running it as dosemu -X to skip SDL2 and use X on its own.
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dyrvere: Ohh delightful Bloodites.
I am pleased to announce Blood 1 is running perfectly fine 1280x1024 average 90fps via dosemu2+freedos 1.1, MIDI playback through fluidsynth (dosemu is looking in /usr/share/soundsfonts/default.sf2 for instruments by design)

A pretty large drawback is not being able to run it in a network, at least I have not figured out how it actually works, vde_switch is a pretty unfamiliar territory for me. A huge bonus however are the freedos gnu tools.

If you get a black screen, try running it as dosemu -X to skip SDL2 and use X on its own.
Hey, it's s step in the right direction.

I wonder how well dosemu2 will work with the Ubuntu Linux shell that Windows 10 users can now install with the Anniversary Update. Might be worth trying. The full Midi playback was an issue when I was trying to get it working with FreeDOS/VirtualBox

Were you able to get the CD audio working as well?
I'm not familiar with Windows past 7 at all, is the Ubuntu on Windows able to make use of Linux kernel virtual machine as exist in Qemu in Linux?

And about CD Audio, not tried them since the cue/bin provided by GOG for this particular game fails to load and I prefer MIDI anyway since there's a lot more tracks. Works in other games however.