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Hi guys,

which graphic mode from graphic setup is most recommended for running Blood? I have tried OpenGL and Direct3D and it seems that D3D runs much smoother and faster than OpenGL, but it is little more pixelated. And what about that option in advanced options named Scaling Engine, which one is for best image quality?
Post edited November 13, 2014 by venomx93
This is how I roll:

fullresolution=1280x960
output=ddraw
machine=vesa_noflb (this solves the flicker in every Build engine game)
memsize=30
scaler=hq3x forced

In Blood's own settings I use 640x480.
Runs smooth and looks good.
Post edited November 14, 2014 by Ghostbreed