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i have a question for the game Blood Fresh Supply
i wonder if this game can be a true opengl like bloodgdx that works like the One Unit: WHOLE BLOOD(TM) v 1.21
with all the cutseenes and movies and speech and music cd
and how can i config this game a new opengl and not a softwere render textures
thenk you
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shachark2: i have a question for the game Blood Fresh Supply
i wonder if this game can be a true opengl like bloodgdx that works like the One Unit: WHOLE BLOOD(TM) v 1.21
with all the cutseenes and movies and speech and music cd
and how can i config this game a new opengl and not a softwere render textures
thenk you
Fresh Supply isn't software rendered. What I think you're noticing is that BloodGDX using multiplicative shading while BloodFS uses a lookup table like the original game did.

It could also be that you're noticing the Y-shearing that BloodFS has on by default - go into gameplay options and turn on Full 3D Aim Look and you should be able to look up and down without distorting
The original game blood was on dos version
3dfx made a patch that makes the game beautiful after a years was a few company's that made the same thing like 3dfx
But the new game blood fresh supply
It looks like the original
Bummer
Tell me how can I make bloodgdx
In the new game blood fresh supply
Thank you
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shachark2: The original game blood was on dos version
3dfx made a patch that makes the game beautiful after a years was a few company's that made the same thing like 3dfx
But the new game blood fresh supply
It looks like the original
Bummer
Tell me how can I make bloodgdx
In the new game blood fresh supply
Thank you
May I ask why not just use BloodGDX then? I can't really think of anything that Fresh Supply does that BloodGDX don't.
In bloodgdx have a big problem is not show all the cutscene
Like the blood fresh supply so what a config I can do that will show everything
Every app of blood the whole unit blood are not working with the new game blood fresh unit
Nblood bloodgdx glides dgvoodoo eduke and other ports they and more are not 100% comparable for blood fresh supply
Well, they are not supposed to.
If you bought Fresh Supply, you can download the original OUWB (found in the Extras) and modify THAT at your will.
Post edited May 27, 2019 by Guter
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shachark2: Every app of blood the whole unit blood are not working with the new game blood fresh unit
Nblood bloodgdx glides dgvoodoo eduke and other ports they and more are not 100% comparable for blood fresh supply
NBlood and BloodGDX will both run using the files from Fresh Supply, the only thing that is missing are FMVs since Fresh Supply encodes them in a different format.

As for Glide that is an old API that hasn't been used since the early 2000s
dgvoodoo is used to wrap older APIs to run them on DirectX11, which is pointless here as Fresh Supply already supports DirectX11 natively
eduke32 is a source port for Duke Nukem 3D, not Blood...
In 6.6.2019 there will be a new version of the game quake it will call quake 2 rtx that will be in high resolution
The amazing thing it will be much beautiful then the original that's the difference between other games that not really want to change the graphics bummer
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shachark2: In 6.6.2019 there will be a new version of the game quake it will call quake 2 rtx that will be in high resolution
The amazing thing it will be much beautiful then the original that's the difference between other games that not really want to change the graphics bummer
Quake 2 RTX looks like crap. It's overbrighted and overhyped and stupid, and completely ruins the visual design of the game as originally intended.