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So I just purchased the pack from GOG which has BS:AOG, BS:PS, and ROTT all together. I've done a playthru of Aliens of Gold so I turned my attention to Planet Strike. Unfortunately I am having a lot of trouble actually playing it because half the time the levels are so dark I can hardly see anything.

The problem seems to be intermittent. Sometimes a level will be brightly lit like normal. Then I will die and reload and all of a sudden it is so dark I can hardly see the end of my gun. At first I thought BS:PS was doing a lousy impersonation of Corridor 7 but at this point I'm pretty sure that this behavior is not intentional. My PC's brightness settings are cranked to max. The game itself has no gamma adjustment settings, and I can't find anything like that for DOSbox either. Anyway the menus and HUD interface are all normally bright. It is just the in-game graphics which are extremely dim sometimes.

Anyone had this problem before or have any idea how to solve???
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thomasbraun: So I just purchased the pack from GOG which has BS:AOG, BS:PS, and ROTT all together. I've done a playthru of Aliens of Gold so I turned my attention to Planet Strike. Unfortunately I am having a lot of trouble actually playing it because half the time the levels are so dark I can hardly see anything.

The problem seems to be intermittent. Sometimes a level will be brightly lit like normal. Then I will die and reload and all of a sudden it is so dark I can hardly see the end of my gun. At first I thought BS:PS was doing a lousy impersonation of Corridor 7 but at this point I'm pretty sure that this behavior is not intentional. My PC's brightness settings are cranked to max. The game itself has no gamma adjustment settings, and I can't find anything like that for DOSbox either. Anyway the menus and HUD interface are all normally bright. It is just the in-game graphics which are extremely dim sometimes.

Anyone had this problem before or have any idea how to solve???
In the options there is something called "sector light" or something like that. It's on by default. But if you turn it off there will be the same amount of light in all the parts of the level.
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thomasbraun: Sometimes a level will be brightly lit like normal. Then I will die and reload and all of a sudden it is so dark I can hardly see the end of my gun.
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Anyone had this problem before or have any idea how to solve???
I looked for sector light as suggested by Xel.naga and found "lighting" in the game options menu. That seems to fix it.

Yeah, I am also annoyed by the unusual darkness. I thought maybe it was for ambiance. Like for instance, level 6 seems to always be dark.
This might be an eye-rolling suggestion, but if you play it at night in the dark, it's quite a lot more visible. Of course, that's true with any game that relies on darkness. I can't play Thief during the day.
Just wondering if this issue is the same when using the BStone source port. If the darkness is intentional then I would imagine it is still present, but could the modern high resolution support of BStone improve the matter as then you would only get the darkening rather than the pixelation of the original low resolution too.
Just to add - I am, again, pretty sure this is not intentional. Most of the time when I LOAD a level it is very dim, anything that is beyond a couple blocks in front of me is shadowed and gray and hard to see. However when I enter a level via teleport, the level will be properly lit, as in BS:AOG - until such time as I save and load it up again.

I have discovered the hot key that turns off sector lighting but it does kind of make everything look crappy and flat.
It IS intentional! It was supposed to make the games a little more atmospheric and immersive.
Can you get us some screenshots so that we can see what you are seeing? We can then compare to what we get and find out if what you are seeing is normal or whether there is something weird going on.