Posted February 12, 2024
Initially I installed the native linux version, but it would not recognize my controller (Logitech F310). So I tried the windows version through Proton. It would crash right at the start with a shader error. I disabled shaders in the options menu and have been playing fine for 6 hours. When the guy tried to blow open the door in the 3rd world it crashes with the following log.
I am running it via Heroic games launcher. I've tried using the steam runtime. I've tried Proton 8, experimental, and GE-latest.
Any help as to how I can get around this would be greatly appreciated.
Launching "BLACKHOLE" (gog)
Native? No
Installed in: /home/egg/Games/Heroic/BLACKHOLE
System Info:
CPU: 8x AMD Ryzen 3 3100 4-Core Processor
Memory: 16.69 GB (used: 11.12 GB)
GPUs:
GPU 0:
Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6600/6600 XT/6600M]
IDs: D=73ff V=1002 SD=2334 SV=1458
Driver: amdgpu
OS: Arch Linux 6.7.4-arch1-1 (linux)
The current system is not a Steam Deck
We are not running inside a Flatpak container
Software Versions:
Heroic: 2.12.0 Vegapunk
Legendary: 0.20.34 Direct Intervention
gogdl: 0.7.3
Nile: 1.0.0 Jonathan Joestar
Game Settings: {
"autoInstallDxvk": true,
"autoInstallVkd3d": true,
"preferSystemLibs": false,
"enableEsync": true,
"enableFsync": true,
"nvidiaPrime": false,
"enviromentOptions": [],
"wrapperOptions": [],
"showFps": false,
"useGameMode": false,
"useSteamRuntime": true,
"language": "",
"wineVersion": {
"bin": "/home/egg/.local/share/Steam/steamapps/common/Proton 8.0/proton",
"name": "Proton - Proton 8.0",
"type": "proton"
},
"winePrefix": "/home/egg/Games/Heroic/Prefixes/default/BLACKHOLE",
"wineCrossoverBottle": ""
}
Game launched at: Mon Feb 12 2024 15:13:52 GMT-0500 (Eastern Standard Time)
Launch Command: HEROIC_APP_NAME=1838054499 HEROIC_APP_RUNNER=gog HEROIC_APP_SOURCE=gog LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/egg/.steam/steam STEAM_COMPAT_DATA_PATH=/home/egg/Games/Heroic/Prefixes/default/BLACKHOLE STEAM_COMPAT_INSTALL_PATH=/home/egg/Games/Heroic/BLACKHOLE WINE_FULLSCREEN_FSR=0 STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=heroic-BLACKHOLE PROTON_LOG_DIR=/home/egg /opt/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl launch /home/egg/Games/Heroic/BLACKHOLE 1838054499 --no-wine --wrapper "/home/egg/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper/run --filesystem=/home/egg/Games/Heroic/BLACKHOLE -- '/home/egg/.local/share/Steam/steamapps/common/Proton 8.0/proton' run" --platform windows
Game Log:
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Attempting to set gamepadcount to 12
Error in fragment shader "ShaDis"
memory:88:53: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:88:146: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:88:233: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:88:311: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:53: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:146: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:89:233: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:311: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
Error in fragment shader "ShaNormal"
memory:78:17: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:78:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
Error in fragment shader "ShaAlpha"
memory:77:17: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:77:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
Error in fragment shader "ShaEMP"
memory:99:81: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:99:120: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:99:190: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:99:228: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:100:77: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:100:119: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
I am running it via Heroic games launcher. I've tried using the steam runtime. I've tried Proton 8, experimental, and GE-latest.
Any help as to how I can get around this would be greatly appreciated.
Launching "BLACKHOLE" (gog)
Native? No
Installed in: /home/egg/Games/Heroic/BLACKHOLE
System Info:
CPU: 8x AMD Ryzen 3 3100 4-Core Processor
Memory: 16.69 GB (used: 11.12 GB)
GPUs:
GPU 0:
Name: Advanced Micro Devices, Inc. [AMD/ATI] Navi 23 [Radeon RX 6600/6600 XT/6600M]
IDs: D=73ff V=1002 SD=2334 SV=1458
Driver: amdgpu
OS: Arch Linux 6.7.4-arch1-1 (linux)
The current system is not a Steam Deck
We are not running inside a Flatpak container
Software Versions:
Heroic: 2.12.0 Vegapunk
Legendary: 0.20.34 Direct Intervention
gogdl: 0.7.3
Nile: 1.0.0 Jonathan Joestar
Game Settings: {
"autoInstallDxvk": true,
"autoInstallVkd3d": true,
"preferSystemLibs": false,
"enableEsync": true,
"enableFsync": true,
"nvidiaPrime": false,
"enviromentOptions": [],
"wrapperOptions": [],
"showFps": false,
"useGameMode": false,
"useSteamRuntime": true,
"language": "",
"wineVersion": {
"bin": "/home/egg/.local/share/Steam/steamapps/common/Proton 8.0/proton",
"name": "Proton - Proton 8.0",
"type": "proton"
},
"winePrefix": "/home/egg/Games/Heroic/Prefixes/default/BLACKHOLE",
"wineCrossoverBottle": ""
}
Game launched at: Mon Feb 12 2024 15:13:52 GMT-0500 (Eastern Standard Time)
Launch Command: HEROIC_APP_NAME=1838054499 HEROIC_APP_RUNNER=gog HEROIC_APP_SOURCE=gog LD_PRELOAD= DOTNET_BUNDLE_EXTRACT_BASE_DIR= DOTNET_ROOT= STEAM_COMPAT_CLIENT_INSTALL_PATH=/home/egg/.steam/steam STEAM_COMPAT_DATA_PATH=/home/egg/Games/Heroic/Prefixes/default/BLACKHOLE STEAM_COMPAT_INSTALL_PATH=/home/egg/Games/Heroic/BLACKHOLE WINE_FULLSCREEN_FSR=0 STEAM_COMPAT_APP_ID=0 SteamAppId=0 SteamGameId=heroic-BLACKHOLE PROTON_LOG_DIR=/home/egg /opt/heroic/resources/app.asar.unpacked/build/bin/linux/gogdl launch /home/egg/Games/Heroic/BLACKHOLE 1838054499 --no-wine --wrapper "/home/egg/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper/run --filesystem=/home/egg/Games/Heroic/BLACKHOLE -- '/home/egg/.local/share/Steam/steamapps/common/Proton 8.0/proton' run" --platform windows
Game Log:
fsync: up and running.
wine: RLIMIT_NICE is <= 20, unable to use setpriority safely
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Attempting to set gamepadcount to 12
Error in fragment shader "ShaDis"
memory:88:53: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:88:146: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:88:233: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:88:311: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:53: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:146: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:89:233: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:89:311: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
Error in fragment shader "ShaNormal"
memory:78:17: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:78:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
Error in fragment shader "ShaAlpha"
memory:77:17: E5017: Aborting due to not yet implemented feature: SM1 non-float expression.
memory:77:1: E5017: Aborting due to not yet implemented feature: Instruction type HLSL_IR_IF.
Error in fragment shader "ShaEMP"
memory:99:81: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:99:120: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:99:190: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
memory:99:228: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:100:77: E5017: Aborting due to not yet implemented feature: SM1 "sin" expression.
memory:100:119: E5017: Aborting due to not yet implemented feature: SM1 "cos" expression.
No posts in this topic were marked as the solution yet. If you can help, add your reply