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Initially I wasn't sure whether I'd like this game, but I watched a video review recently and it looked fun. Reminds me of DSA: Drakensang, except more streamlined and to the point. In any case, I'd like to give it a try but the current price point here at GOG is plain ridiculous. For German customers it is currently priced at 44.99 Euro. That's more than I'm generally willing to pay for a digital game release, but to make things worse, I checked the prices at the German Amazon website, and you can purchase the physical collector's edition(!) for about 30-40 Euro. This includes a soundtrack disc, a dragon miniature, a 144 page physical artbook and some other goodies + in-game items. Or, if you're feeling cheap, you can get the regular physical edition for about 20 Euro.

I think you get my point by now: Buy the digital version and spend more money, on an inferior product.

I prefer buying my games here at GOG, but the current price is a complete no-go. Daedalic really need to keep their DD pricing up to date, or generally more realistic. This also goes for several other publishers.

( Somewhat related: I don't know if that was a mistake or glitch, but while at Amazon I also saw a Steam DD version of Blackguards for 60 Euro(!). I guess compared to that the price at GOG is reasonable. :/ )
According to IsThereAnyDeal this game has been down to 10.79€ here at GOG. The Untold Legends DLC has been down to 2.15€.
Just wait for the Christmas sale. :)
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Nirth: According to IsThereAnyDeal this game has been down to 10.79€ here at GOG. The Untold Legends DLC has been down to 2.15€.
Just wait for the Christmas sale. :)
I guess that's what it comes down to. It's just silly that the price is so much higher than the price for the physical version. And do prices on GOG ever permanently decrease? If it's really been offered for about 25% of the base price before, then why did it go back up to 100%? It's not like anyone is going to pay that now -- everyone will just wait for the next sale. They could have my money right now, if the price was about 50% of what they're currently asking for the game.

I think the old Telltale games also still have the same high base price they had when they were originally added to GOG, don't they? How many people actually buy at that price? I wish they would keep their prices more up to date and realistic.
Pricing is an extremely delicate business especially with a product like games with hyper competition. I'm sure a behaviour economist would be able to explain it but my guess would be that keeping the high price is to sell to anyone willing to buy it and not wait for a sale, probably more effective during release but I definitely agree it's weird it's still the same as release.

There have a few threads over the years where people post a list of games that are sold cheaper than on GOG but GOG doesn't care or have their reason to stay with them. In the beginning they only had $5.99 and $9.99 prices which was basically a marketing deal for them, I think it worked alright until they opened up for indies.
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CharlesGrey: I guess that's what it comes down to. It's just silly that the price is so much higher than the price for the physical version. And do prices on GOG ever permanently decrease?
There have been perma-changes both ways, so yes they do change over time. And yes, classic titles have have their price rised too. If you follow mrkgnao's MaGog logs on The "what did just update" thread or use the thing yourself and you may notice the changes. GOG unfortunately does not often inform us about them, not on individual basis anyway. The ones GOG has posted have been bigger changes involving specific publisher (interplay rising prices comes to mind), specific deal or, most recently, regional price adjustments due to changes in currency values.
Post edited October 03, 2014 by Petrell
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Nirth: Pricing is an extremely delicate business especially with a product like games with hyper competition. I'm sure a behaviour economist would be able to explain it but my guess would be that keeping the high price is to sell to anyone willing to buy it and not wait for a sale, probably more effective during release but I definitely agree it's weird it's still the same as release.

There have a few threads over the years where people post a list of games that are sold cheaper than on GOG but GOG doesn't care or have their reason to stay with them. In the beginning they only had $5.99 and $9.99 prices which was basically a marketing deal for them, I think it worked alright until they opened up for indies.
At least for the old classics it kind of made sense to go with a permanent flat price, since their ( perceived ) value was already established, and unlikely to change much in the foreseeable future. I mean, many of those games are a few decades old, so if people are willing to buy them for 10 bucks now, they will probably be willing to do the same in six months, or two years.

For new releases, their value changes ( or rather, decreases ) much more quickly, especially when they're originally introduced at a very high base price. By sticking to the full release price, they're basically just annoying the majority who would buy a game such as Blackguards at a 50+% discount, only so they can sell a handful of copies at full price before the next major special promo. ( And by "they", I mostly mean the publisher, not GOG. I'm sure GOG have contracts with the publisher, and can't just decide to lower the price on their own. )