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I'm only a few hours into Blackguard, but the playstyle is almost identical to the Troika classic Temple of Elemental Evil (ToEE). The party moves around the world map in a similar manner, combat is done in a similar manner, and there is a similar attention to detail. Heck, even the initiative and radial wheel is nearly the same.

There is nothing negative intended in this comparison. The ToEE engine was way ahead of it's time and was the most accurate translation of the pen and paper DnD to the computer, so I'm very happy to see another game with a similar style and much less of the bugs.
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Mimo:
I can see the resemblance, though I'm certainly glad that so far it has picked up from the groans and moans of ToEE.