Posted October 16, 2021
The game could use more info on everything. How stats work and what are the expected ranges. When you create a character you have no idea who uses what and what the limits are, if any. Is it like Pathfinder/D&D? Do only modifiers matter and how much? Do I need higher stats for future spells? What are the abilities you will get with levels? I have no idea.
I've created a mage character and in the very first battle neither spell did anything useful (one was twice resisted, the other looks like nobody cared about it), and I couldn't even hit a mage in melee and then I died in 1 hit. Yay.
Ain't my first RPG, but this needs info badly.
I've created a mage character and in the very first battle neither spell did anything useful (one was twice resisted, the other looks like nobody cared about it), and I couldn't even hit a mage in melee and then I died in 1 hit. Yay.
Ain't my first RPG, but this needs info badly.