Posted May 29, 2021
Since there is no demo available to try things myself before buying, I hope the community can help me get over the things bothering me.
Is it possible to make subtitles appear as the characters are speaking their gibberish and also to make the gibberish last longer?
Celeste is the only example that comes to mind right now. Here's a youtube video (dialogue starts at 0:33): https://www.youtube.com/watch?v=JIXqmjYF4F4&t=33s
Does adjusting gibberish frequency in Biomutant achieve the effect seen in Celeste? It would be great if you link to a video where I can see and hear said configuration in action.
Will I miss important information and jokes if I disable the narrator voice or it will be still displayed as subtitles?
Achieving the effect described above means that I will probably have to disable the narrator, hence the question.
Do frequent interruptions happen only during the 2 hour tutorial or the gameplay keeps breaking immersion even later on?
I would like to know about the game flow as well. In playthroughs I saw numerous interruptions by unskippable cutscenes (for the lack of a better word) - like showing you stuff on the map and camera focusing on something or someone. For example, you get into a city and suddenly the camera zooms in and the game starts a dialogue with a NPC that's on the other side of the city square. This breaks immersion for me incredibly. In other games you can usually engage with NPCs at your own convenience. How does Biomutant fare in this regard?
Edit: Made it easier to read and made questions more clear.
Is it possible to make subtitles appear as the characters are speaking their gibberish and also to make the gibberish last longer?
Celeste is the only example that comes to mind right now. Here's a youtube video (dialogue starts at 0:33): https://www.youtube.com/watch?v=JIXqmjYF4F4&t=33s
Does adjusting gibberish frequency in Biomutant achieve the effect seen in Celeste? It would be great if you link to a video where I can see and hear said configuration in action.
Will I miss important information and jokes if I disable the narrator voice or it will be still displayed as subtitles?
Achieving the effect described above means that I will probably have to disable the narrator, hence the question.
Do frequent interruptions happen only during the 2 hour tutorial or the gameplay keeps breaking immersion even later on?
I would like to know about the game flow as well. In playthroughs I saw numerous interruptions by unskippable cutscenes (for the lack of a better word) - like showing you stuff on the map and camera focusing on something or someone. For example, you get into a city and suddenly the camera zooms in and the game starts a dialogue with a NPC that's on the other side of the city square. This breaks immersion for me incredibly. In other games you can usually engage with NPCs at your own convenience. How does Biomutant fare in this regard?
Edit: Made it easier to read and made questions more clear.
Post edited May 29, 2021 by Miketsukami.Bo
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