Posted July 24, 2009
So, I'm a few hours into the game and I'm pretty much enjoying it so far. There's a few hiccups with the mouse control that I'm kinda not liking, but I guess I can live with that, but something just happened that kinda ground my gears a little.
For a game that's pretty much done everything else fairly well so far, this is... kinda a moment of FAIL.
So, I'm stuck in a room and I'm trying to figure my way out. A few seconds of searching and I realize that there's a tall wooden box inside the room that I can push around. "Ok," I says to myself, "I'm sure this is critical to me getting out of here." So I start shoving the box around. And push it up against a wall.
And then realize that I was supposed to use the box as a ledge to get up to a grate on the opposite side of the room. I could then kick in that grate and proceed. Except now the box is up against the wall, and I can't get on the other side of it to push it. Nor can I pull it. Nor has there been a save terminal within the last 20 or so minutes of play time.
Designers: Good game. Really, I've been enjoying it. But this moment right here? FAIL.
Yes, I know I should have looked more carefully before I started pushing that box, but really? How hard to put in a pull function? How hard? Or, at the very least, design the room such that you can't get a box stuck in such a way that you can't push it out to where you'll eventually need to get it to?
Now I've got to reload my last save and replay a pretty large section of the game, because of something as mundane as this? Boo. Very much boo.
For a game that's pretty much done everything else fairly well so far, this is... kinda a moment of FAIL.
So, I'm stuck in a room and I'm trying to figure my way out. A few seconds of searching and I realize that there's a tall wooden box inside the room that I can push around. "Ok," I says to myself, "I'm sure this is critical to me getting out of here." So I start shoving the box around. And push it up against a wall.
And then realize that I was supposed to use the box as a ledge to get up to a grate on the opposite side of the room. I could then kick in that grate and proceed. Except now the box is up against the wall, and I can't get on the other side of it to push it. Nor can I pull it. Nor has there been a save terminal within the last 20 or so minutes of play time.
Designers: Good game. Really, I've been enjoying it. But this moment right here? FAIL.
Yes, I know I should have looked more carefully before I started pushing that box, but really? How hard to put in a pull function? How hard? Or, at the very least, design the room such that you can't get a box stuck in such a way that you can't push it out to where you'll eventually need to get it to?
Now I've got to reload my last save and replay a pretty large section of the game, because of something as mundane as this? Boo. Very much boo.