Posted July 12, 2019
I just found this game, and already like what I see!
There are just a couple of questions that are of paramount importance to me.
Well, one Major one really.
Priority 1: Will this game feature a third person chase cam, like in Freelancer?
The trailer and screenshots obviously showed it being third person cam, but what kind is the question, there being several. The static view - click/hold mouse to change, like in EVE Online (and Freelancer), or the dynamic view chase cam, like in Dark Star One (and Freelancer)?
There are also the variants. The 2D plane orbiting TPS cam of Rebel Galaxy, and the too close, too distant cam, as well as the misaligned crosshair like in Starpoint Gemini 1/2 (?).
I used to be able to play cockpit only mode back with Tachyon - The Fringe, but ever since Freelancer, and my increasing birthdays, I can't control vehicles without having an overview of them and be able to judge their relative distance to objects in-game.
Secondary Priority: How much like Freelancer is it/will it be/is it aiming for?
I have yet to see a single mention of Freelancer describing this game, and more Rebel Galaxy or Starpoint Gemini. 2 very different spaceship sims!?
Q3: Will this be development for Mouse and Keyboard or gamepad in mind first? Because all the games I've played that have had gamepad as priority lately have been disasters.
Sorry for my obsession with Freelancer, but that game had so many good things in it, despite the few initial flaws, that it's still talked about positively.
And I've been on the hunt for another good Third Person Chase Cam Spaceship-sim ever since then.
Rare as they are.
Thanks for reading!
There are just a couple of questions that are of paramount importance to me.
Well, one Major one really.
Priority 1: Will this game feature a third person chase cam, like in Freelancer?
The trailer and screenshots obviously showed it being third person cam, but what kind is the question, there being several. The static view - click/hold mouse to change, like in EVE Online (and Freelancer), or the dynamic view chase cam, like in Dark Star One (and Freelancer)?
There are also the variants. The 2D plane orbiting TPS cam of Rebel Galaxy, and the too close, too distant cam, as well as the misaligned crosshair like in Starpoint Gemini 1/2 (?).
I used to be able to play cockpit only mode back with Tachyon - The Fringe, but ever since Freelancer, and my increasing birthdays, I can't control vehicles without having an overview of them and be able to judge their relative distance to objects in-game.
Secondary Priority: How much like Freelancer is it/will it be/is it aiming for?
I have yet to see a single mention of Freelancer describing this game, and more Rebel Galaxy or Starpoint Gemini. 2 very different spaceship sims!?
Q3: Will this be development for Mouse and Keyboard or gamepad in mind first? Because all the games I've played that have had gamepad as priority lately have been disasters.
Sorry for my obsession with Freelancer, but that game had so many good things in it, despite the few initial flaws, that it's still talked about positively.
And I've been on the hunt for another good Third Person Chase Cam Spaceship-sim ever since then.
Rare as they are.
Thanks for reading!
This question / problem has been solved by vertex