Posted December 24, 2018
While playing the new Career mode (Patch 1.3) and chasing down the new Flashpoints (DLC), I'm often on planets with 0.5 or 1.0 skull missions. Since I don't want to turn down free money and adventure, I feel obligated to run these missions. :)
However, they are boring milkruns with my nicely kitted Mediums and Heavies that I use for the 3.0, 3.5, and 4.0 skull Flashpoints. And then boom, an amazing discovery...
I can send a lance of only one, two, or three mediums with some new pilots to make it interesting. Just did a couple of three mech lances and about to do my second two mech lance. Not sure if I have the nerve to try a single mech. I'm imagining a bunch of commandos or worse yet, Jenners jumping into my rear arc and lighting me up. Would be a very "payback" oriented mission after the infinite number of times I did that to an enemy Medium or Heavy during an assisination mission.
I feel sorta stupid not having figured this out before now. Two full playthroughs on the campaign and 100 hours now into a career. Oops. You know the saying about old dogs...
However, they are boring milkruns with my nicely kitted Mediums and Heavies that I use for the 3.0, 3.5, and 4.0 skull Flashpoints. And then boom, an amazing discovery...
I can send a lance of only one, two, or three mediums with some new pilots to make it interesting. Just did a couple of three mech lances and about to do my second two mech lance. Not sure if I have the nerve to try a single mech. I'm imagining a bunch of commandos or worse yet, Jenners jumping into my rear arc and lighting me up. Would be a very "payback" oriented mission after the infinite number of times I did that to an enemy Medium or Heavy during an assisination mission.
I feel sorta stupid not having figured this out before now. Two full playthroughs on the campaign and 100 hours now into a career. Oops. You know the saying about old dogs...