Posted January 06, 2020
hohiro: Well if you fllowing these tactics it shouldnt be too hard .... hmmm .... you moving with your small units to get lots of evasion? Your mechwarriors are well trained? You hace few enough mechs and warriors ready? Locusts and other crap mechs are in storage and not ready? Probably avoid Martian and Lunar enviroments for lack of hiding places.
One thing I havent tried yet, try to get a mortar on one mech, artillery should help with less acuracy.
If you want, you can upload a savegame somewhere and I could look over it and check what I would change.
mouseno4: My single biggest issue is just how utterly shattering/crippling getting a single mech shot to shit with internal damage. It seriously kills the fun in the game when you go broke because your mechs took internal damage. One thing I havent tried yet, try to get a mortar on one mech, artillery should help with less acuracy.
If you want, you can upload a savegame somewhere and I could look over it and check what I would change.
I have gone so far as to restart missions or just flat out quit the game right there and then when a mech takes internal damage BECAUSE it is so damn crippling to my wallet.
Some do not realise each mech is highly configurable including increasing the armour, and increasing the armour on each mech is incredibly important to the point it makes sense removing certain weapons to allow it.
Also move ammunition to legs as it is less likely to explode there due to way targeting occurs; only reason to leave it in torso is if playing closer to original lore.
Problem with ammunition is that it has a high explosive damage count against the mech, and once down to internal structure armour only in that location can be likely to happen.