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I feel it's kinda f-ed up when you have completed all your objectives, only to have the dropship land ontop of your entire Lance and annihilate them. This has happened to me 2 times on two different missions.

This is unfair, I have no clue where it will land before it lands, and it happens outside of my control.
Unless they somehow broke it during one of the patches (which I haven't applied yet), if a dropship might land somewhere you're planning to move, the hex will have red in it and a notification will pop up warning you that it's a dangerous area (in same place that where the notification of how forests work appears)
Yeah, I've been "Suborbitally Pancaked" once or twice before I realized this. As far as UI goes, it's not, IMO, an efficient way to indicate to the player that imminent death can happen there in a future round, but now that you know, you'll never get smooshed again.
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BalleClorin: I feel it's kinda f-ed up when you have completed all your objectives, only to have the dropship land ontop of your entire Lance and annihilate them. This has happened to me 2 times on two different missions.
Mentioned here

https://www.gog.com/forum/battletech/interesting_death

As a side note, a similar "destruction zone" is indicated the same way (if I remember correctly) in missions where something explosive (like a silo containing fuel) could be detonated by enemy fire and destroy a mech busy collecting daisies.
Some of you guys simply are not paying attention. the game clearly shows markers where a Dropship may land and if you mouse over it it tells you too.

I have never been crushed by a landing Drop ship because I see and heed the warnings. Maybe slow down, eh?