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OneFiercePuppy: If the Fortress-class hadn't exploded on impact, not only would it have dropped off up to eight lances of 'Mechs, but it would have been able to use the Long Tom mounted on its nose (the top, when landed). That would have spiced up the battle a fair bit.

The second big DLC is supposed to be Urban Warfare. It's as good a setting as any to introduce artillery (not for the actual street fighting, but for getting into the city in the first place), unless the third DLC lets us reclaim that Star League castle and rebuild it. Then *that* would be the best DLC for introducing artillery.

And yeah, most DropShips in the Battletech game world do make use of hull-mounted artillery, but a simple autocannon wouldn't help much on the Argo since it's apparently never used to actually do the atmospheric segment of deployment, and there's no space battle element to BATTLETECH.
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squid830: So the Argo wouldn't be capable of geo-sychronous orbit, or firing from orbit? Although those kinds of cannons wouldn't work from that range due to the rounds burning up in the atmosphere I guess...
Unless they're going to severely break from BT cannon, doing orbital bombardments will probably not happen as a matter of course in the games. In game world, orbital bombardments bascially all but banned by the "Ares Conventions." The game even mentions this in a load screen I believe.
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squid830: So the Argo wouldn't be capable of geo-sychronous orbit, or firing from orbit? Although those kinds of cannons wouldn't work from that range due to the rounds burning up in the atmosphere I guess...
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neoritter: Unless they're going to severely break from BT cannon, doing orbital bombardments will probably not happen as a matter of course in the games. In game world, orbital bombardments bascially all but banned by the "Ares Conventions." The game even mentions this in a load screen I believe.
Well I figure that's more the kind of "strategic" bombardment - the kind that would level cities, and more importantly, potentially destroy the few remaining active factories that exist (if a world containing such were bombarded).

I was thinking more like a "precision" attack - basically still an "area attack" but with a radius not greater than the width of a couple of Battlemechs. Which doesn't have to come from orbit, it could come from aircraft in the atmosphere (which I gather is possible, since Leopards are supposed to be able to carry air support units in addition to a lance, right?). Either that or some kind of artillery. LRMs kind of look like they'd be great artillery, but the fact they have no ability to target an area is a bit of a shame.

Actually the story missions feature this kind of bombardment early on (one of Arano's loyalists cops a barrage, flattening a village/town/base of some kind). I can't recall if that was from artillery or airstrikes though (pretty sure it wasn't an "orbital bombardment" as such, but it was definitely more powerful than a couple of mechs firing LRMs at it, from what I gathered).