Posted September 03, 2015
Just like many people before, I have a problem with sound in Incubation. Sound effects (shooting, Scay'ger roars and other sounds) and mission introductions are present. But music and sound during cutscenes tend to disappear. When I launch the game, I can hear music in main menu, when I start a new game, sound usually is present during introduction animation. But when I load a saved game or (sometimes) start a new game, both disappear.
I had Daemon Tools installed, removing it (along with SPTD driver) didn't help. I've tested all compatibility modes - no effect (actually there was some kind of effect, when I set compatibility to Win NT 4.0 game complained about missing DirectX 5.0 and didn't launch). I've tried to switch 3D mode to 3dfx - game crashes at startup (updating nglide to 1.04 didn't help much, game crashes after choosing mission/cutscene, using other wrapper - "zeckensack's Glide wrapper" - fixed crashes thing but didn't change a thing in case of sound). Strange solutions like playing with DVD drive open didn't work either. Running game from administrator account didn't help.
So, any ideas?
Oh, yeah, I'm playing on FS Amilo Pi 3540 with Vista 32bit SP2
I had Daemon Tools installed, removing it (along with SPTD driver) didn't help. I've tested all compatibility modes - no effect (actually there was some kind of effect, when I set compatibility to Win NT 4.0 game complained about missing DirectX 5.0 and didn't launch). I've tried to switch 3D mode to 3dfx - game crashes at startup (updating nglide to 1.04 didn't help much, game crashes after choosing mission/cutscene, using other wrapper - "zeckensack's Glide wrapper" - fixed crashes thing but didn't change a thing in case of sound). Strange solutions like playing with DVD drive open didn't work either. Running game from administrator account didn't help.
So, any ideas?
Oh, yeah, I'm playing on FS Amilo Pi 3540 with Vista 32bit SP2