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No matter how much I chop there woods (for logs). And I run out of woods/forest, pretty ironic.

And Stones seem like rarer than gold.

Any tips?
Expand slooooowly and use foresters rather than clear-cut?

The lack of logs hit me hard when I started the game. I partially solved it by having foresters give me a regular "income", and launching building projects only as ressources became available. Clear-cutting an ancient forest is only used when I have an emergency program.
Same goes for stone. Build a quarry and let your resources build up before doing major construction.
Note: the trading dock also can serve as extra resource storage for emergencies as long as you don't trade those resources away :)
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Darkhan: Note: the trading dock also can serve as extra resource storage for emergencies as long as you don't trade those resources away :)
You know, while I've done it in small amounts occasionally, I hadn't thought of doing that in any serious fashion. But I've been trying to stockpile food/other things in my last map before I start serious expanding and keep having to build barn after barn. I shall try the trading post/s as storage trick, thanks. :)

As to the original question - pretty much what Kardwill said. Build slower, let resources pile up before using them up. A lot of the buildings that require a lot of stone aren't necessary to build early on, for example. You can put down the "blueprint" of something to build and then pause it so it's not actually built/no resources are taken yet, if you're trying to plan layouts.

A Forester is helpful, should at least have one of those early on.

If loose stone isn't abundant on the map you're on, build a quarry as soon as able. It's slow, but it does get you the stone you want eventually. Or a trading post and patiently wait for the boat who trades stone to visit, as you're stockpiling something to sell/trade for it.
Thanks for the replies, all helpful. I rated up where I could.