Posted February 21, 2014
I discovered some things tthat make the game less enjoyable after playing for a while.
First, there is an issue with the names. Some of them were assigned to the wrong sex. Take Rosevelyn and Ethelma for an example. In my game, those were male names, which does not seems quite right.
Then I discovered that there is a glitch if you plan ahead and try to build two bridges at the same time, as the first one will disappear. You can't click it, you can't cancel it, and you can't put another bridge on those squares.
The pats are another one. They will be always at the same level of every other path in the city, which is not as good at it seems, because it can't flatten some hills, leaving the landscape looking really bad. Pats that adapt to heigh would be good.
And some suggestions about trees: Some of us have computers that slow down a bit in places with a lot of trees. I would like a graphic option to stop tree wobbling. We would get static trees, but the game would run better. And also, an option to plant small trees of different types in our cities, to make them look good, that grow over time. It could be justified if we send a villager at the aptopiate time to collect a seed from a tree we like, and then plant it to make it grow in an empty space where we want to create a park.
First, there is an issue with the names. Some of them were assigned to the wrong sex. Take Rosevelyn and Ethelma for an example. In my game, those were male names, which does not seems quite right.
Then I discovered that there is a glitch if you plan ahead and try to build two bridges at the same time, as the first one will disappear. You can't click it, you can't cancel it, and you can't put another bridge on those squares.
The pats are another one. They will be always at the same level of every other path in the city, which is not as good at it seems, because it can't flatten some hills, leaving the landscape looking really bad. Pats that adapt to heigh would be good.
And some suggestions about trees: Some of us have computers that slow down a bit in places with a lot of trees. I would like a graphic option to stop tree wobbling. We would get static trees, but the game would run better. And also, an option to plant small trees of different types in our cities, to make them look good, that grow over time. It could be justified if we send a villager at the aptopiate time to collect a seed from a tree we like, and then plant it to make it grow in an empty space where we want to create a park.