Posted January 25, 2013
Well, i finished Baldur's Gate 1 thoroughly (at long last). I have the Final Save and the 3 characters i created (i played it multiplayer myself solo, because i wanted half my party to be MY creation and not some crappy random npcs without even 18 to their main stat) exported by the game itself after killing Sarevok. The files are flawless and they work perfectly. But...
When i import either the character of my choice directly or first choosing the savegame "Final" beforehand, my main PC always has his hitpoints ruined, lowered to almost half of what they were at the end of the previous game. Yes, i made sure to get max hitpoints per each level up, so my precious fighter boasted 161.000 xp, 8 level and 112 HITPOINTS! When imported to the sequel directly, he has (besides the lost items which is normal, and you can still preserve them by pausing at black screen and dropping them down...) his hitpoints watered down to an aggravating low sum, 81 only!
I have read somewhere that most people get this nerf upon transferring, but i also read somewhere else other's didn't start handicapped in HP; they had their HP pool unaltered. My question is thus; does anyone know if and HOW, you can keep your hard-earned Hitpoints INTACT, upon TRANSFERRING to the sequel? Please?
P.S. Since i am so going to (earn only one level and) dual to mage, i cannot afford to loose even a single, 1, hitpoint! Please, if you know, share.
When i import either the character of my choice directly or first choosing the savegame "Final" beforehand, my main PC always has his hitpoints ruined, lowered to almost half of what they were at the end of the previous game. Yes, i made sure to get max hitpoints per each level up, so my precious fighter boasted 161.000 xp, 8 level and 112 HITPOINTS! When imported to the sequel directly, he has (besides the lost items which is normal, and you can still preserve them by pausing at black screen and dropping them down...) his hitpoints watered down to an aggravating low sum, 81 only!
I have read somewhere that most people get this nerf upon transferring, but i also read somewhere else other's didn't start handicapped in HP; they had their HP pool unaltered. My question is thus; does anyone know if and HOW, you can keep your hard-earned Hitpoints INTACT, upon TRANSFERRING to the sequel? Please?
P.S. Since i am so going to (earn only one level and) dual to mage, i cannot afford to loose even a single, 1, hitpoint! Please, if you know, share.