Posted October 02, 2016
Good morning!
It's actually 11:40 pm as I'm typing this. I'm just assuming you are reading my post with your morning coffee.
Most games pause when you enter its inventory system, at least in single player. However, when you do that in the original Baldur's Gate 1, your party gets shanked more times than a prison snitch. That's because the game doesn't pause.
You can overcome this by simply preparing your party before your next battle. Ordnance maxes out at 20 units per stack, so you'll burn through them pretty quick. Your quick spell slot will vanish once you cast it. Remember to check these things after every battle and after you resume a saved game. Occasionally you'll run out of ammo mid fight, or need a potion/scroll you didn't initially have space for. When this happens try to be quick.
I'd recommend filling every quick slot that you can - even if that character doesn't need the item. The reason behind this is so you can pause on the main screen and look at what who has what potion/scroll. Another advantage to filling all your quick slots is that you have more space in your bag.
I don't think any of the remixes (Enhanced Edition, BGT, Tutu, NWN port) have this problem.
I know this is pretty basic stuff. I'm just trying to save some noobs a little bit of grief.
Thank you for replying.
Edit: There's a method I use when sorting my bag. I put ammunition on the far right. Beside that is consumables (potions/scrolls), beside that is quest items, and the in the last part I put weapons and armour. You don't have to use this exact system. Something else will probably work for you just fine. The point I'm trying to make is to try and think about how you sort your bag. So if you have to access your inventory it'll go a lot smoother.
It's actually 11:40 pm as I'm typing this. I'm just assuming you are reading my post with your morning coffee.
Most games pause when you enter its inventory system, at least in single player. However, when you do that in the original Baldur's Gate 1, your party gets shanked more times than a prison snitch. That's because the game doesn't pause.
You can overcome this by simply preparing your party before your next battle. Ordnance maxes out at 20 units per stack, so you'll burn through them pretty quick. Your quick spell slot will vanish once you cast it. Remember to check these things after every battle and after you resume a saved game. Occasionally you'll run out of ammo mid fight, or need a potion/scroll you didn't initially have space for. When this happens try to be quick.
I'd recommend filling every quick slot that you can - even if that character doesn't need the item. The reason behind this is so you can pause on the main screen and look at what who has what potion/scroll. Another advantage to filling all your quick slots is that you have more space in your bag.
I don't think any of the remixes (Enhanced Edition, BGT, Tutu, NWN port) have this problem.
I know this is pretty basic stuff. I'm just trying to save some noobs a little bit of grief.
Thank you for replying.
Edit: There's a method I use when sorting my bag. I put ammunition on the far right. Beside that is consumables (potions/scrolls), beside that is quest items, and the in the last part I put weapons and armour. You don't have to use this exact system. Something else will probably work for you just fine. The point I'm trying to make is to try and think about how you sort your bag. So if you have to access your inventory it'll go a lot smoother.
Post edited October 02, 2016 by jsidhu762