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Been playing for a while, and decided to do the black pits 2 again, to see how it handles my character who is resistant to Magic, Fire, Ice, and Lightning at 127% and to all damage types(Missile, Crushing, Piercing, and Slashing) at 100%. To put it bluntly, not so well. I haven't taken a single point in damage, and it's been amazing feeling, especially given how hard it kicked my butt the first time I played it.

Regardless, ran into a bug with it, and figure I'd ask here if anyone's found this happening to them.

Shattering Golem, in Tier 3 of the BP2 is not dying. Or rather, it respawns the Lesser Clay Golems every time I kill something, even the other Lesser Clay Golems. It seems to have a limit on how many it can have at once, as leaving it on for a few minutes and tuning back in saw no grow in the horde, but also no dent in its numbers either.

To be precise in what I'm playing with, I'm playing BG2:EE, latest patch, with the BG2Tweaks and Unfinished Business Mods in play(It's how I got the 100% immunity to damage types). As well as the Lightning Pack because otherwise I can't see a dang thing.

I'm a Fighter/Thief/Mage multi class at level 50 in all classes, with maxed out stats and abilities. Oh, and it's a solo run.

Just a final note, I did pass it using console commands. ctrl+y just kills the big golem, and when used on the regular ones, they don't spawn the lesser ones.