Posted January 07, 2015
So I recently started playing the original Baldur's Gate (only a few hours in, just started chapter 2). It's the first D&D title I'm playing, although I kinda knew my D&D before this (played some tabletop 3.5, so apart from armor class and other minor changes, I'm doing fine in that department). I'm also familiar with Bioware's old school, since I played KOTOR and Jade Empire at the time. Anyway, some aspects of this game make me wonder if I'm playing "properly", and some others I just haven't managed to figure out yet, so I thought I'd ask the wise people around here. Oh, and I shouldn't even have to mention it, but better safe than sorry: please avoid providing any info that could constitute a spoiler, no matter how tiny.
- Can you ever talk to enemies as an alternative to combat, or should I just not bother and run them through on sight? My main character is a paladin, so I thought it would be nice to give those pathetic bandits the chance to surrender peacefully and repent their sins...
- What's the deal with running away? At times I've been stuck on a battle that had become too hot for me to handle because the game wouldn't allow me to traverse. Some other time I was able to escape an indoors battle by just going outside and have the bad guy patiently wait for me to come in again.
- How do enemies spawn/respawn? If I clean up an area, should I be confident that I won't find any more anemies for a while, or will they ambush me when I expect it the least?
- What influences whether you get info on a rumor or not? Is it the price of the drink you have? The amount of drinks? Your charisma? Sheer luck? All of them? Do your chances reset when you leave, or will a certain bartender remember how many times you've been around?
- Pretty much the same question regarding donations to the church. Must I donate a certain quantity in one sitting for my rep to rise, or can I do it bit by bit? Is the donation cumulative between the different temples?
- Is there a use for gems, other than selling them for profit? Also, does non-magical jewellery serve any purpose?
- Will I ever find a place to leave the items that I don't want to get rid of but don't need to carry around (I'm thinking books)?
- What is considered stealing (or otherwise breaking in or annoying NPCs)? This is a video game after all, so I've still got the instinctive urge to pick up anything that's not nailed to the floor. I haven't tried to open any locked containers (I assume that would be stealing and, again, I'm a paladin), but I've helped myself to pretty much anything found in unlocked containers regardless of them being inside someone's house. And I've had some NPCs freaking out about me coming in and loitering about their homes. So the question is: am I doing something "wrong" in regards to in-game morality? Am I going to be punished for entering every unlocked house and opening every unlocked chest? Should I, on the contrary, open every lock and help myself to all the loot I can find as long as I don't actively pickpocket?
- Kagain seems to regenerate his health at a surprisingly fast pace (seems to be the only one regenerating without actually resting). Is there a reason for that? If there is, I just don't see it.
- Can you ever talk to enemies as an alternative to combat, or should I just not bother and run them through on sight? My main character is a paladin, so I thought it would be nice to give those pathetic bandits the chance to surrender peacefully and repent their sins...
- What's the deal with running away? At times I've been stuck on a battle that had become too hot for me to handle because the game wouldn't allow me to traverse. Some other time I was able to escape an indoors battle by just going outside and have the bad guy patiently wait for me to come in again.
- How do enemies spawn/respawn? If I clean up an area, should I be confident that I won't find any more anemies for a while, or will they ambush me when I expect it the least?
- What influences whether you get info on a rumor or not? Is it the price of the drink you have? The amount of drinks? Your charisma? Sheer luck? All of them? Do your chances reset when you leave, or will a certain bartender remember how many times you've been around?
- Pretty much the same question regarding donations to the church. Must I donate a certain quantity in one sitting for my rep to rise, or can I do it bit by bit? Is the donation cumulative between the different temples?
- Is there a use for gems, other than selling them for profit? Also, does non-magical jewellery serve any purpose?
- Will I ever find a place to leave the items that I don't want to get rid of but don't need to carry around (I'm thinking books)?
- What is considered stealing (or otherwise breaking in or annoying NPCs)? This is a video game after all, so I've still got the instinctive urge to pick up anything that's not nailed to the floor. I haven't tried to open any locked containers (I assume that would be stealing and, again, I'm a paladin), but I've helped myself to pretty much anything found in unlocked containers regardless of them being inside someone's house. And I've had some NPCs freaking out about me coming in and loitering about their homes. So the question is: am I doing something "wrong" in regards to in-game morality? Am I going to be punished for entering every unlocked house and opening every unlocked chest? Should I, on the contrary, open every lock and help myself to all the loot I can find as long as I don't actively pickpocket?
- Kagain seems to regenerate his health at a surprisingly fast pace (seems to be the only one regenerating without actually resting). Is there a reason for that? If there is, I just don't see it.