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I'm new to the whole Baldurs Gate boat and just got the games finally working after a billion hours of pain and woe. But finally got the game going (and with the tutu mod... or whatever it's called to get the BG2 graphics and design for 1) and have been playing the game for a little bit.

Now, I never played a game like this so I have been taking it slow and careful, talking to people and flailing about when battles happen and keeping an eye out for special portiat npcs (after I accidently turned down one guy who would have given me a side quest to get him. Nooo DX) and now about 5 in game days deep and the two evil characters I recruited have started to get... rather vocal about how annoyed they are that I haven't gone to Nak... however it's spelt.

I haven't gotten a chance to get through some side quests and have been running back and forth between towns and exploring to see if I miss out on anything (I tend to play slow) but the main question is are they going to leave my party if I don't right away take them to the city in question?

I have looked it up, but I haven't found an answer to it. Help please? I don't want to lose them just yet because I'm exploring, and I don't like being rushed along in a game thanks to time limits.
This question / problem has been solved by anamorphicimage
Yes, they will leave eventually, though I'm not sure how much time you have. In general, there are not many timed quests to worry about, and they are always NPC related, so you get some hints if they want to do stuff. There is a similar thread here.

NPCs also leave due to reputation (good verses EVIL), or they may even fight each other, but there are mods to prevent that if you want.

EDIT: To be more specific, I think you'll get 3 warnings before they leave. You should have enough time to completely explore Friendly Arm and Beregost, doing enough quests to level up once or twice. Alternatively, you only need talk to the Mayor in Nashkel to satisfy your companions.
Post edited April 09, 2012 by anamorphic