Posted August 26, 2013
When to dual class a Mage to Cleric, or a Cleric to Mage, is based on which of the classes one started out as. The second class is the one that will get access to the higher level spells, more spells per day, and the High Level Abilities.
So it boils down to: Do you want to be a Mage with some Clerical abilities, or do you want to be a Cleric with some Mage abilities? This is especially important if you play with the level cap in place, of course, since you can only amass 8 million xp through to the end of ToB.
One has to look at the spell charts for known spells, and number of spells one can cast per day, to make any sort of decision on this. For example, if one wants to be a Cl>MU that has access to 7th lvl Cl spells [at least one per day] then you have to get to Cl 14th lvl before dual classing. If you want to be an MU>Cl that has access to 9th lvl MU spells, then you would have to advance to level 18 as an MU before dual classing.
Whether or not someone is willing to gain a million or more xp as their first class, before dual classing is of course up to them. A Cl to MU dual class could do it, i.e. get access to the highest level Cl spells, one once per day anyway, after "only" 1,350,000 xp. Whether or not becoming a 1st level MU in, say, the Underdark, is something someone wants to do is also their decision, of course.
Personally, I'd just play a Cl/MU multi-class, if I wanted access to both groups of spells and abilities. Actually, I'd just take Aerie instead, but people play the game differently, so whatever suits the individual is the "right" answer for them. :)
So it boils down to: Do you want to be a Mage with some Clerical abilities, or do you want to be a Cleric with some Mage abilities? This is especially important if you play with the level cap in place, of course, since you can only amass 8 million xp through to the end of ToB.
One has to look at the spell charts for known spells, and number of spells one can cast per day, to make any sort of decision on this. For example, if one wants to be a Cl>MU that has access to 7th lvl Cl spells [at least one per day] then you have to get to Cl 14th lvl before dual classing. If you want to be an MU>Cl that has access to 9th lvl MU spells, then you would have to advance to level 18 as an MU before dual classing.
Whether or not someone is willing to gain a million or more xp as their first class, before dual classing is of course up to them. A Cl to MU dual class could do it, i.e. get access to the highest level Cl spells, one once per day anyway, after "only" 1,350,000 xp. Whether or not becoming a 1st level MU in, say, the Underdark, is something someone wants to do is also their decision, of course.
Personally, I'd just play a Cl/MU multi-class, if I wanted access to both groups of spells and abilities. Actually, I'd just take Aerie instead, but people play the game differently, so whatever suits the individual is the "right" answer for them. :)