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Bookwyrm627: If you mean a multi-class character counts as 2 party members when divvying up XP, I'm pretty sure this isn't correct. Their (single) share of XP is just split between their two classes, which is why they level slower than single class characters of the same type.

If you've got a F, T, C, and F/T, then XP will be split 4 ways, and the F/T will tend to have a lower Fighter level than the F, while the F/T will also tend to lag behind the T in Thief level. The F/T gets to use both Fighter AND Thief abilities as the trade off.
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dtgreene: It is worth noting the following:

At lower levels, XP requirements typically double at each level. Therefore, multi-class characters will only be one level behind their single-class counterparts.

At higher levels, typically starting in the 9-11 range (depending on class), every level requires the same amount of experience; hence, multi-class characters will only gain levels half as fast. For instance, at 3 million experience, a single class Mage will be level 18 (and hence able to cast 9th level spells), while a double class Mage (like Aerie) will only be level 14 (and hence will have just gained 7th level spells). This causes multi-class characters to be significantly worse than their single-class counterparts at these levels.

At still higher levels, the level gap continues to widen; however, levels stop mattering. After level 20, there isn't much to gain for being a higher level, except for HLAs, which multi-class characters acquire as quickly as single-class characters. In the meantime, multi-class characters get to catch up (although it is worth noting that triple class characters never get 9th level spells unless you use a mod to raise the XP cap (normally 8 million in ToB) to 9 million or higher).
I have an off topic question if you don't mind. You know those mods that remove the level/xp cap? When do they stop counting?
In BG1, I dual-ed Imoen to Mage when she hit 40k XP (Level 7 Thief), just to match herself in BG2, just to keep the story and characters in sync, just because I’m weird that way.

So, with the Original Saga’s 161k XP Level cap, Imoen spent the first 40k XP of the game as a Thief, the next 90k XP as a Mage, and then (after achieving Level 8 as a Mage) the last 31k XP of the game as an awesome Mage/Thief.

I am not a “power” player. I do not partake in fighting Ankhegs over and over again for XP or anything like that. I trust the game-balance that the original designers intended, and had no issues getting through any of the Chapters.

Yet all in my party hit the XP Level cap long before the final fight with Sarevok. So actually, Imoen was an awesome Mage/Thief for much more than just the last 31k XP of the game.

My party consisted of me (Cleric), Imoen, Jahiera and Khalid, Minsc and Dynaheir (the party lineup which, as luck would have it, matched the beginning story in BG2). I had my party all join early on and never switched anybody out, so I played the entire middle of the game without a thief.

But a lot of the middle game was wilderness areas for me, so not having a thief wasn’t too bad, though admittedly it was a great feeling when Imoen reached Mage Level 8.

Just one adventurer's experience.
Post edited March 17, 2016 by CFM