Posted October 03, 2010
hi, now that baldurs gate is on gog and hopefully baldurs gate 2 will come too (i have both, but in german, german version is not as good because they made it "funny", and many mods are in english, and it breaks the mood if some things are german, some english), i try to get the perfect mod combination for the big world setup
here the link if you dont know what it is:
http://www.reddit.com/r/gaming/comments/cebua/step_by_step_moddingguide_turn_baldurs_gate_and
so what do i define as the "perfect" setup?
1. as bugfree as possible
2. nothing that breaks the mood of the game, seems unfinished, or doesnt fit otherwise
3. with always making the first two points the highest priority: as much content as there is that is consistent with the rest of the game and without bugs - quantity is good, but quality is always the highest priority
so of course every mod that fixes things is welcome. every mod that adds NPCs, quests, items, or whatever - as long as a new player wouldnt notice at first sight that there is something modded - is welcome.
what about mods that make the game harder? let it me put this way: if monsters dont just get hitpoints like mad, but it adds to the gameplay by making the AI better and the fights more interesting (still balanced), i think that would belong to the perfect mod list i try to make.
does anybody have a list that comes close to what i try to do or wants to make suggestions?
here the link if you dont know what it is:
http://www.reddit.com/r/gaming/comments/cebua/step_by_step_moddingguide_turn_baldurs_gate_and
so what do i define as the "perfect" setup?
1. as bugfree as possible
2. nothing that breaks the mood of the game, seems unfinished, or doesnt fit otherwise
3. with always making the first two points the highest priority: as much content as there is that is consistent with the rest of the game and without bugs - quantity is good, but quality is always the highest priority
so of course every mod that fixes things is welcome. every mod that adds NPCs, quests, items, or whatever - as long as a new player wouldnt notice at first sight that there is something modded - is welcome.
what about mods that make the game harder? let it me put this way: if monsters dont just get hitpoints like mad, but it adds to the gameplay by making the AI better and the fights more interesting (still balanced), i think that would belong to the perfect mod list i try to make.
does anybody have a list that comes close to what i try to do or wants to make suggestions?