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Those first few hours.
-BG3 cut scenes are amazing. The stylized DOS2 cut scenes looked a bit cheap but worked well within the world.
-Music is alright to great! But...not as catchy as DOS2 tunes.
-BG3 atmosphere fits that gritty Baldurs gate style. Lovely graphics zoomed out, still a bit rough for characters when zoomed in. DOS2 had that amazing charm to it. Love both.
-Love that new verticality to the BG3 world! This makes combat and exploration very exiting. Camera movement need some work on the z axis.

But for gameplay right now for me DOS2 is so much more fun. The witty dialogues (not cinematic but with WAY more detailed options), the spells/combat is so addicting.
That BG3 D&D system is dragging things down in fun factor...For me D&D only works great in one game : Pathfinder kingmaker...(but the game feels lke a PnP simulator...) but who know Larian might just pull it off!
It just needs that little something more to spice up that D&D passive/boring experience of 1 action per round (for most characters anyways) and D20 rolls...
SHOWING WHY you missed that 90% success roll would be great. Maybe the target blocked, dodged, his buddy threw his shield, tripped!(lol) etc...having these fun moments would be a great Larian touch to the game, I would actually look forward to missing rolls :)
Post edited October 11, 2020 by mr_daruman
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mr_daruman: Love that new verticality to the BG3 world!
I think this doesn't get enough praise. :D
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mr_daruman: Love that new verticality to the BG3 world!
Me too. I really wish the camera had a Z-axis. You do get this, but only if you scroll all the way down.