Posted July 13, 2020
twillight: That's a very BAD idea.
First: you probably will hire Viconia for cleric. SHE uses the hammers. And hammers aren't good actualy. the top hammer has a single bonus of improved STR, and you can get that from anywhere. Its other uses will work w/o any pip in anything.
The "top hammer", assuming you mean Crom Faeyr, has more than just "improved STR". I get it that you have an opinion, but at least give all the facts. It gives 25 STR, the max one can have; add 25 STR atop a +5 enchantment and you're able to bash enemies with aplomb. Plus it has the ability to slay several tough creatures with just one hit (a trait that you espoused below with the Wave halberd). And you don't know which Cleric he'll have in his party, although I do agree that it's a good choice for a Cleric due to their limitations. Plus there is the +2 hammer one can get early in BG1, as others have said. And (much) later on, it ToB, there is another awesome hammer (Runehammer) available. Also, blunt damage is the most effective in the game - AFAIK, no enemies are immune to it. Someone correct me if I'm wrong, please.First: you probably will hire Viconia for cleric. SHE uses the hammers. And hammers aren't good actualy. the top hammer has a single bonus of improved STR, and you can get that from anywhere. Its other uses will work w/o any pip in anything.
twillight: Axes are another very bad choice. First: Korgan uses the axes if you realy want to lay your hands on some axes. The hugh problem with axes is, they sound nice, but they're actualy horrible. Bala's axe is unreliable as heck, and underenchanted. The top axe has vorpal effect - to which every important enemy has immunity. So it's a very weak weapon class.
Bala's Axe is indeed unenchanted, and of somewhat limited use, but there are other axes which are excellent. The "top axe", assuming you mean Axe of the Unyielding, has more than just the vorpal effect (which, by the way, you use to tout the Ravager halberd below, thus contradicting yourself). Once upgraded, it offers a boost to AC (minor), +5 to hit, regeneration of 3 hp per round, and a +1 to CON. So again, you're omitting facts to boost your argument. And don't forget that there are at least three throwing axes (one in BG1, and 2 in BG2) which return to the user's hand, thus giving a melee fighter a good ranged option. Those same throwing axes can be switched from thrown to melee, and back again, as needed. Plus, as above with Viconia, you don't know if the OP is going to take Korgan along or not. He's great, but I don't often actually take him, myself.twillight: I'd still recommend to stick with the Halberd-idea. You get excellent choices, very party friendly, and twohanded style makes them even better.
Sure, you won't get anything designer-choice in BG1, but there most weapon classes don't offer anything special aside +2-3 enchantment anyway.
In BG2 you get Duskblade which has elemental damage to pierce stoneskin and such, Dragon's Bane which is insane against dragons - which are though and common through the whole game), Dragon's Breath (multiple elemental damage), Wave (which is totaly awesome, its Slay Creature abilities are realy much welcomed), and there's Ravager for ToB which is just an insane weapon (very fast, especialy with twohanded style which also expands critical range, +6 enchantment which is very rare, AND has vorpal effect just to be cruel).
Dragons aren't that common, actually. They are indeed tough, so that halberd can really be a boon - I agree. I like the Dragon's Breath a lot, especially in cramped quarters against trolls. The Wave only slays salamanders, fire elementals and efreeti. Handy, yes, but above you make it sound like it could be any creature. Sure, you won't get anything designer-choice in BG1, but there most weapon classes don't offer anything special aside +2-3 enchantment anyway.
In BG2 you get Duskblade which has elemental damage to pierce stoneskin and such, Dragon's Bane which is insane against dragons - which are though and common through the whole game), Dragon's Breath (multiple elemental damage), Wave (which is totaly awesome, its Slay Creature abilities are realy much welcomed), and there's Ravager for ToB which is just an insane weapon (very fast, especialy with twohanded style which also expands critical range, +6 enchantment which is very rare, AND has vorpal effect just to be cruel).
To the OP, are you playing a tank with this character? If so, might I advise using a shield, specifically for a really awesome one you get in BG2 after the Trademeet quest? Tanks need immunity to stuff, and this shield has that.