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Hello!

Cross-saves with Xbox should now work. Source:

https://www.ign.com/articles/baldurs-gate-3-on-xbox-finally-caught-up-on-recent-updates-cross-saves-should-now-work

Source for notes:

https://store.steampowered.com/news/app/1086940?updates=true&emclan=103582791464711919&emgid=7353887524205115081

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Hello everyone,

We’re rolling out another small hotfix on all platforms today that takes care of a couple of crashes and blockers, as well as a couple of bug fixes for Minthara, so hopefully now she’ll stop spilling the beans.

We’ve also fixed an issue where a legacy dialogue flow had been enabled unintentionally while carrying out fixes for Minthara, which meant that some players had been able to view dialogue where Minthara would seemingly end a relationship with Dark Urge players if they had resisted their urges and made a certain choice in Act III.

There’s good news for Xbox players, too! Today’s hotfix also brings both Hotfixes #20 and #21 to your platform, which means issues with cross-saves should now be resolved. Thank you again for your patience while we worked to fix the issue, and we’re sorry for any inconvenience it may have caused you (and your saves!).

If you’re experiencing any issues after installing this latest hotfix, please check whether the issue still persists with all mods uninstalled. If you continue to experience this issue after uninstalling mods, please contact our support team and submit a full report to help us solve your issue.

We continue to work on further fixes and patches, but in the meantime, thank you for playing Baldur’s Gate 3!

CRASHES AND BLOCKERS

- Fixed a crash caused by the game trying to access the duration of a condition on a character with no conditions set.

- Fixed conditions sometimes trying to get their duration from the source entity instead of the target entity.

- Fixed some potential internal crashes on Xbox when suspending the game (e.g. when suspending the console or loading another game), causing it to reboot when you went back to it.

UI

- Improved the messaging for syncing and cross-saving by indicating when a cross-save sync has failed and adding an option to try again. Also prevented the saving and cross-saving messages from appearing for secondary local players.

- Voice chat will no longer overlap the minimap on split-screen.

- Fixed the 'Another Player Is Joining' pop-up not triggering while the host has a panel open on Xbox, potentially preventing the client from joining.

SCRIPTING

- Fixed an issue where legacy dialogue had been enabled unintentionally as part of another line of fixes, in which Minthara would seemingly end a relationship with (spoilers)

- Made Minthara promise to stop repeating her thoughts about Gale in Act III.

- Fixed a bug causing you to get perpetually stuck in a dangerous area if you triggered hostilities in the Emerald Grove and then left while it was still a dangerous area.

- Fixed a rare issue where dialogues would end suddenly when you went to kiss your romantic partner.

- Fixed a bug causing you to get stuck in combat with the enemies on top of Moonrise Towers if you found a way to sneak into the (spoilers)
Post edited March 18, 2024 by J Lo
Oh that Hotfix has been up for quite a while already.
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Geromino: Oh that Hotfix has been up for quite a while already.
No, I think you are referring to Hotfix #21 (411.4890942) and what I'm calling an emergency/stealth hotfix (411.4900808)
They released a patch to patch Hotfix #21.

This Hotfix #22 (411.4905117) is different. Based on the date, it was released on Mon Mar 18. 2024.
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Geromino: Oh that Hotfix has been up for quite a while already.
Negative. At the time of posting hotfix #22 is only 3 hours old.

The date of the hotfix is Monday March 18th, which is today.
Attachments:
update.png (86 Kb)
update_2.png (89 Kb)
Post edited March 18, 2024 by J Lo
no it doesn't work on Gog... the Larian dev tean is only looking at Steam
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ussnorway: no it doesn't work on Gog... the Larian dev tean is only looking at Steam
GoG users got the current hotfix. I downloaded a 52MB update earlier today. HF21 version number is. 4.1.1.4890942. HF22 version number is 4.1.1.4905117.

I boot up my game and see it's version 4.1.1.4905117.
Attachments:
update_01.png (101 Kb)
Offline installers are giving a new download notice (blue dot) but are still only at 4.1.1.4900808.
Post edited March 19, 2024 by Avatar_Zero
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Avatar_Zero: Offline installers are giving a new download notice (blue dot) but are still only at 4.1.1.4900808.
The Mac version of the OFFLINE installer have been updated to 4.1.1.4905117, hence blue dot.

baldur_s_gate_3_english_BG3_MacOS_v4_1_1_4905117_Gold__Main_Task_OSX_CL_4_1_1_4914167_.pkg

PC OFFLINE version probably tomorrow.
Post edited March 19, 2024 by crispyflakes
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ussnorway: no it doesn't work on Gog... the Larian dev tean is only looking at Steam
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J Lo: GoG users got the current hotfix. I downloaded a 52MB update earlier today. HF21 version number is. 4.1.1.4890942. HF22 version number is 4.1.1.4905117.

I boot up my game and see it's version 4.1.1.4905117.
what i mean is Xbox [or any other cross sync] doesn't work on Gog because Larian set their server up wrong

as a work around you could set up a new Larian account and sync that to Gog but you would need to contact their [thats Larian not Gog] support team because the emial address would be different
PC OFFLINE installer for 4.1.1.4905117 is now available for Hotfix #22 (Patch6-Hotfix6) and FULL Game download

patch_baldurs_gate_3_Release_-_v4.1.1.4900808_Patch6_Hotfix_5_(71737)_to_Release_-_v4.1.1.4905117_-_Patch_Patc h6_Hotfix6_(71809) (58.4MB), requires 2025MB (2 GB) freespace.
The patch thats currently up on GoG is Hotfix 23, not Hotfix 22.

Hotfix 22 was called "Baldurs Gate 3 Patch 6 Hotfix 5 [22] 4.1.1.4900808" by GoG

Hotfix 21 was called "Baldurs Gate 3 Patch 6 Hotfix 4 [21] - 4.1.1.4890942" by GoG



Hmm correction: judging by the official forum, Patch 6 Hotfix 6 is indeed Hotfix 22 ...

... and 4.1.1.4900808 isnt mentioned there at all.

Great. More version chaos.
808 was a small patch of hotfix 21 that only went to PC [steam and Gog] to test a fix for a load game crashing issue caused by saving during the credit screens... there is a note about it in bg3 Discord news if you want to look it up