the spell Expeditious Retreat has a bug that makes it cost a spell slot under some conditions
if you take it as a charisma based spell in a multiclass and the spell slot is already used then it will burn one of your other spell slots on cast
[see image] example Druid 1, Warlock 1 where Expeditious Retreat is my Warlock spell
1 casting it as a Warlock works normally but should you use up that warlock spell slot it then burns the druid spell i.e, counts as a normal spell not a ritual and in fact should not have been castable at all
the cause of this bug is the same as other charisma based shot cuts done by Larian during dev and will need work to fix
bug 2 the clift face in the image has a clipping hole that allows characters to walk off the map... becoming stuck in terain [fast travel workaround]
sanctuary treats damage over time as breaking its effect... even when the spell was cast after your attack turn
only a minor bug but explains some strange ai moves
Post edited December 24, 2024 by ussnorway