Posted February 18, 2018
I did a double take when I saw that this was a separate item requiring purchase for $9.99. GOG is known for including all of those 'goodies' for free in the purchase. Now, I'm sure this is not GOG's decision as much as the creator's. With that said...
I think he's starting to push the line here. It's bad enough that he's basically re-releasing his older games with some tweaks as separate products for...what...the third time? On the website, it says he's doing this because the game is getting shaky in newer operating systems. The GOG versions work just fine in Win7 and 10 for me. But, whatever...I mean, no one is forcing me to buy the new ones at twice the price of the older ones.
Look, I love Vogel and his small team have done. And stopping to remake old series doesn't hurt me one bit. However, I feel that separating the 'goodies' and hintbook into a separate, $10 purchase is a cash grab that moves both him and GOG in a direction I don't like to see. It turns me off to his current and future games, certainly.
And, if you haven't played these games before...they can be deep. They also do not always do the best jobs explaining all of the game mechanics and their relationships. Now, a lot of games suffer from this, and given the small team, I give it a pass. But now there's a hintbook, well, that work has been done, eh? And here's a thought... if you had a business model, where you sold a game for $X, and you sold the hintbook for 50% of $X, then why *wouldn't* you make the game poorly explained and/or bloody difficult...pushing people to really need to buy said hintbook after they invested some time and hit those walls? We've seen this done for years by larger companies in the past. And, while Vogel's works are meant to evoke the spirit of older CRPGs, this is definitely one of those elements that most people agree need to stay in the 20th century. :/
I think he's starting to push the line here. It's bad enough that he's basically re-releasing his older games with some tweaks as separate products for...what...the third time? On the website, it says he's doing this because the game is getting shaky in newer operating systems. The GOG versions work just fine in Win7 and 10 for me. But, whatever...I mean, no one is forcing me to buy the new ones at twice the price of the older ones.
Look, I love Vogel and his small team have done. And stopping to remake old series doesn't hurt me one bit. However, I feel that separating the 'goodies' and hintbook into a separate, $10 purchase is a cash grab that moves both him and GOG in a direction I don't like to see. It turns me off to his current and future games, certainly.
And, if you haven't played these games before...they can be deep. They also do not always do the best jobs explaining all of the game mechanics and their relationships. Now, a lot of games suffer from this, and given the small team, I give it a pass. But now there's a hintbook, well, that work has been done, eh? And here's a thought... if you had a business model, where you sold a game for $X, and you sold the hintbook for 50% of $X, then why *wouldn't* you make the game poorly explained and/or bloody difficult...pushing people to really need to buy said hintbook after they invested some time and hit those walls? We've seen this done for years by larger companies in the past. And, while Vogel's works are meant to evoke the spirit of older CRPGs, this is definitely one of those elements that most people agree need to stay in the 20th century. :/