It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Greetings friends!
We're releasing a pack of fixes for all the bugs your feedback helped us find. Thank you very much! Here is the full list of changes:
- Fixed critical bug in the Counter-Revolution quest;
- Fixed Common Goals quest;
- Fixed loss of note in Sherbetov's desk;
- Fixed logic issues in final cinematic;
- Fixed Voronin vignette bugs;
- Difficulty level of out-of-town encounters enlarged;
- Zombie dogs stopped dealing no damage;
- Inventory filter issue fixed;
- Flamethrower interaction fixed;
- Follower body contortion glitch fixed;
- Pop-up messages localized properly;
- Many typos and mistakes fixed.
avatar
d_martynenko: Greetings friends!
We're releasing a pack of fixes for all the bugs your feedback helped us find. Thank you very much! Here is the full list of changes:
- Fixed critical bug in the Counter-Revolution quest;
- Fixed Common Goals quest;
- Fixed loss of note in Sherbetov's desk;
- Fixed logic issues in final cinematic;
- Fixed Voronin vignette bugs;
- Difficulty level of out-of-town encounters enlarged;
- Zombie dogs stopped dealing no damage;
- Inventory filter issue fixed;
- Flamethrower interaction fixed;
- Follower body contortion glitch fixed;
- Pop-up messages localized properly;
- Many typos and mistakes fixed.
I bought this a while back after completing the wonderful ATOM rpg, waiting until 1.0 to try it out. Any idea when 1.0 is launching?
avatar
d_martynenko: Greetings friends!
We're releasing a pack of fixes for all the bugs your feedback helped us find. Thank you very much! Here is the full list of changes:
- Fixed critical bug in the Counter-Revolution quest;
- Fixed Common Goals quest;
- Fixed loss of note in Sherbetov's desk;
- Fixed logic issues in final cinematic;
- Fixed Voronin vignette bugs;
- Difficulty level of out-of-town encounters enlarged;
- Zombie dogs stopped dealing no damage;
- Inventory filter issue fixed;
- Flamethrower interaction fixed;
- Follower body contortion glitch fixed;
- Pop-up messages localized properly;
- Many typos and mistakes fixed.
avatar
shortfuse14: I bought this a while back after completing the wonderful ATOM rpg, waiting until 1.0 to try it out. Any idea when 1.0 is launching?
Since I'm someone who tried out a bit of Trudograd and then stopped under advice from devs to not spoil the rest of the game... when is the full version coming out again?

I have a vague memory of someone mentioning September something?
avatar
shortfuse14: I bought this a while back after completing the wonderful ATOM rpg, waiting until 1.0 to try it out. Any idea when 1.0 is launching?
avatar
squid830: Since I'm someone who tried out a bit of Trudograd and then stopped under advice from devs to not spoil the rest of the game... when is the full version coming out again?

I have a vague memory of someone mentioning September something?
Doing the same as you. I LOVED ATOM RPG and played about 5 hours of Trudograd. I've been chompin at the bit to fire it up. I heard September is when 1.0 is being released. It's now September 3rd and haven't heard anything new. Damn I'm ready though!
avatar
squid830: Since I'm someone who tried out a bit of Trudograd and then stopped under advice from devs to not spoil the rest of the game... when is the full version coming out again?

I have a vague memory of someone mentioning September something?
avatar
JustJephrey: Doing the same as you. I LOVED ATOM RPG and played about 5 hours of Trudograd. I've been chompin at the bit to fire it up. I heard September is when 1.0 is being released. It's now September 3rd and haven't heard anything new. Damn I'm ready though!
Yeah I didn't keep track of how many hours I put in, but I did see most of the areas (some of which weren't populated with non-main-quest people yet, but most of them were chock full of quests). And I tried out the power armour, it's pretty awesome - works like it should, i.e. you're practically invincible to most small arms fire - only larger calibre and/or AP ammo (or explosives) can hurt you (but you can get killed if you're careless enough). I love how there are two distinct factions with their own quest lines, so it's worth playing through at least twice (but probably more, I think I played through the OG ATOM 4-5 times).

The only issue for me once this comes out is that these guys will no doubt update the game for at least a year after release - which mainly means more reasons to play through even more times... ;)

That and September looks to be a MASSIVE month for RPGs this year. Elxex 2, Gamedec, etc...
Post edited September 04, 2021 by squid830
avatar
d_martynenko: Greetings friends!
We're releasing a pack of fixes for all the bugs your feedback helped us find. Thank you very much! Here is the full list of changes:
- Fixed critical bug in the Counter-Revolution quest;
- Fixed Common Goals quest;
- Fixed loss of note in Sherbetov's desk;
- Fixed logic issues in final cinematic;
- Fixed Voronin vignette bugs;
- Difficulty level of out-of-town encounters enlarged;
- Zombie dogs stopped dealing no damage;
- Inventory filter issue fixed;
- Flamethrower interaction fixed;
- Follower body contortion glitch fixed;
- Pop-up messages localized properly;
- Many typos and mistakes fixed.
I gave up on counting how many times the game crashed on me: crashes on entering areas from the global map, crashes on getting out of areas, crashes on rotatiing the camera. To enter or leave the docks I must change the game quality to "fastest"...

I hope you are workig on this.