Posted October 21, 2019
Every piece of armor has a huge negative to dodge / very little damage reduction.
If Dex wasnt such a huge thing in Atom Rpg i would say just dump Dodge for armor reduction but being that you have no choice to use at least 8-10 dex at the start of your game or you wont be able to hit more than once (in melee case do decent damage or die), or even hit at all because Dex = melee hit chance and of course dodge.
It just makes no sense to have armor reduce so little damage but then also massively reduce dodge. Wouldn't it be the other way around?
Good armor, crap dodge?
Put simply, Crap + Crap = Festering crap, as is.
Wheres the balance?
For example:
if a high end BP reduces damage by 5(at the cost of 18 dodge), i have 45 health, and the enemy is hitting for 30 damage a turn, i die in two turns no matter what with a ZERO% chance to dodge.
with dodge i could survive 3-5 turns, three almost guaranteed.
So using armor instead of playing into dodge isnt even an option. And its blatantly obvious...
Am i missing something about armor guys?
Please tell me i am doing something wrong...
Don't get me wrong I'm not saying to Nerf dodge, dodge is fine, I have high Dex, and dodge bonuses. So dodge is doing exactly what it is suppose to.
Its armor that appears to broken.
Even if i went with defense skills in my tree, it would still be drastically broken.
Atleast so far. I'm only about half to 3/4 through the game. Maybe something changes down the road.
PS:
My character has been naked the entire play through.
*sigh*
If Dex wasnt such a huge thing in Atom Rpg i would say just dump Dodge for armor reduction but being that you have no choice to use at least 8-10 dex at the start of your game or you wont be able to hit more than once (in melee case do decent damage or die), or even hit at all because Dex = melee hit chance and of course dodge.
It just makes no sense to have armor reduce so little damage but then also massively reduce dodge. Wouldn't it be the other way around?
Good armor, crap dodge?
Put simply, Crap + Crap = Festering crap, as is.
Wheres the balance?
For example:
if a high end BP reduces damage by 5(at the cost of 18 dodge), i have 45 health, and the enemy is hitting for 30 damage a turn, i die in two turns no matter what with a ZERO% chance to dodge.
with dodge i could survive 3-5 turns, three almost guaranteed.
So using armor instead of playing into dodge isnt even an option. And its blatantly obvious...
Am i missing something about armor guys?
Please tell me i am doing something wrong...
Don't get me wrong I'm not saying to Nerf dodge, dodge is fine, I have high Dex, and dodge bonuses. So dodge is doing exactly what it is suppose to.
Its armor that appears to broken.
Even if i went with defense skills in my tree, it would still be drastically broken.
Atleast so far. I'm only about half to 3/4 through the game. Maybe something changes down the road.
PS:
My character has been naked the entire play through.
*sigh*
Post edited October 21, 2019 by letsTPKothers