Posted February 01, 2019
Hey!
[I own the game on Steam, but, to me, GoG forums are much more welcoming and homey, so I decided to create the post here.]
I know that every creator loves getting feedback on their productions, so without further ado, here it goes.
"CONS"
- a rather noticeable number of orthographic errors (typos, punctuation, spelling, stylistic, grammar): seriously, the main editor for the title must have been sleeping during the post-production finishing touches, wasn't really that proficient in the modern lingua franca, or perhaps there was no chief editor at all
- mechanical and wooden dialogues almost everywhere, and it really shows; the route of "before you stands a XXX in his XXX-ies, carrying XXX and etc." when you start a new conversation with a new character really contributes to the problem, because in the original Fallout/BG/System Shock you didn't get all that (majorly unneeded) trivia for every character, plus I'm kind of getting the general appearance of someone in such a detailed 3D environment (additionally, I can already see their picture in the conversation window most of the time)
- cryptic or random or misleading or simply "mangled" descriptions in the character's sheet (for skills, abilities, attributes and the rest); it's the most vital element for any RPG and it fails to deliver... why would you do that? I know, read the manual, but why would you leave the most important piece of your *roleplaying* game in such a sorry state?
"PROS"
- at last: a real, modern 3D game of Fallout qualities; hi-res textures, shadows, mipmaps, anisotropic filtering, antialiasing, all that jazz... it's really here! Also, I didn't experience any graphic corruptions, so it says volumes about the graphical quality of the game
- even if the game was made in Unity, it works much, much better and faster than other Unity titles I have played so far on my quite old machine, so big kudos to the developers for being great coders and programmers
- I didn't encounter any technical bugs; if they were there, I missed them completely and that means their influence on the progress/game mechanics was very close to zero
- cutscenes are a very nice touch, significantly increasing the general immersion
Besides those complaints, the production is truly fantastic and can be considered an instant classic.
Keep up the good work!
Cheers!
PS. If you would like to get someone to correct those orthographic and factual errors in your game, I can do that, since I already have experience in the matter. But that's just a thought.
[I own the game on Steam, but, to me, GoG forums are much more welcoming and homey, so I decided to create the post here.]
I know that every creator loves getting feedback on their productions, so without further ado, here it goes.
"CONS"
- a rather noticeable number of orthographic errors (typos, punctuation, spelling, stylistic, grammar): seriously, the main editor for the title must have been sleeping during the post-production finishing touches, wasn't really that proficient in the modern lingua franca, or perhaps there was no chief editor at all
- mechanical and wooden dialogues almost everywhere, and it really shows; the route of "before you stands a XXX in his XXX-ies, carrying XXX and etc." when you start a new conversation with a new character really contributes to the problem, because in the original Fallout/BG/System Shock you didn't get all that (majorly unneeded) trivia for every character, plus I'm kind of getting the general appearance of someone in such a detailed 3D environment (additionally, I can already see their picture in the conversation window most of the time)
- cryptic or random or misleading or simply "mangled" descriptions in the character's sheet (for skills, abilities, attributes and the rest); it's the most vital element for any RPG and it fails to deliver... why would you do that? I know, read the manual, but why would you leave the most important piece of your *roleplaying* game in such a sorry state?
"PROS"
- at last: a real, modern 3D game of Fallout qualities; hi-res textures, shadows, mipmaps, anisotropic filtering, antialiasing, all that jazz... it's really here! Also, I didn't experience any graphic corruptions, so it says volumes about the graphical quality of the game
- even if the game was made in Unity, it works much, much better and faster than other Unity titles I have played so far on my quite old machine, so big kudos to the developers for being great coders and programmers
- I didn't encounter any technical bugs; if they were there, I missed them completely and that means their influence on the progress/game mechanics was very close to zero
- cutscenes are a very nice touch, significantly increasing the general immersion
Besides those complaints, the production is truly fantastic and can be considered an instant classic.
Keep up the good work!
Cheers!
PS. If you would like to get someone to correct those orthographic and factual errors in your game, I can do that, since I already have experience in the matter. But that's just a thought.
Post edited February 11, 2019 by Wickez