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since a new standalone is being released, will this game be pretty much abandoned now? like no new major improvements/additions?
Games are finished at some point. So yes, this game will eventually not receive updates anymore. Its not called "abandoning" a game.
the game has only been out for 18 months or so. guess i'm used to games that that are around for a while
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timgreen3: the game has only been out for 18 months or so. guess i'm used to games that that are around for a while
You can always replay it if you want. What do you mean by "around"? Its not a MMO or other multiplayer game with constant updates and support for a decade.

Singleplayer games are finished at some point, done with balancing, done with adding extra content. They get sequels, like Trudograd is to ATOM RPG.
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timgreen3: the game has only been out for 18 months or so. guess i'm used to games that that are around for a while
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SarahGabriella: You can always replay it if you want. What do you mean by "around"? Its not a MMO or other multiplayer game with constant updates and support for a decade.

Singleplayer games are finished at some point, done with balancing, done with adding extra content. They get sequels, like Trudograd is to ATOM RPG.
God I really hate how people equate a game that has no more patches after 18 months after release to being "abandoned". FFS.

The support of ATOM RPG has been one of the best out of any game I've ever bought, rivaled only by the Age of Decadence (but that took forever to even come out in the first place).

ATOM RPG was pretty devoid of bugs at launch, and not only did the ones that do exist get fixed, massive chunks of content were added FOR FREE. Which they could have easily sold as DLC, like many other companies have done.

Trudograd will apparently continue the story of ATOM, so I would assume that any improvements to UI/gameplay/mechanics will appear there. That said, though I don't expect any further updates to base ATOM, one never knows - some bits and pieces could potentially make their way back to base ATOM. These guys are pretty enthusiastic, it's entirely possible a couple of them have a few too many vodkas and decide to just integrate a bunch of extra stuff just for the hell of it... ;)
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SarahGabriella: You can always replay it if you want. What do you mean by "around"? Its not a MMO or other multiplayer game with constant updates and support for a decade.

Singleplayer games are finished at some point, done with balancing, done with adding extra content. They get sequels, like Trudograd is to ATOM RPG.
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squid830: God I really hate how people equate a game that has no more patches after 18 months after release to being "abandoned". FFS.

The support of ATOM RPG has been one of the best out of any game I've ever bought, rivaled only by the Age of Decadence (but that took forever to even come out in the first place).

ATOM RPG was pretty devoid of bugs at launch, and not only did the ones that do exist get fixed, massive chunks of content were added FOR FREE. Which they could have easily sold as DLC, like many other companies have done.

Trudograd will apparently continue the story of ATOM, so I would assume that any improvements to UI/gameplay/mechanics will appear there. That said, though I don't expect any further updates to base ATOM, one never knows - some bits and pieces could potentially make their way back to base ATOM. These guys are pretty enthusiastic, it's entirely possible a couple of them have a few too many vodkas and decide to just integrate a bunch of extra stuff just for the hell of it... ;)
Add to that the fact that games and the constant support of them costs money. The big studios can afford to patch games years later, smaller studios usually cannot. Theyre lucky if they make back what they spent. And if they make enough, they do more games, if not, they gotta shutdown. Thats the reality of smaller indie studios.

I dont see this game as abandoned, i see it as finished. I expect games to not get patches after around a year after release because there shouldnt be too much to fix unless theres DLC and expansion content being added, which extends the update cycle.
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squid830: God I really hate how people equate a game that has no more patches after 18 months after release to being "abandoned". FFS.

The support of ATOM RPG has been one of the best out of any game I've ever bought, rivaled only by the Age of Decadence (but that took forever to even come out in the first place).

ATOM RPG was pretty devoid of bugs at launch, and not only did the ones that do exist get fixed, massive chunks of content were added FOR FREE. Which they could have easily sold as DLC, like many other companies have done.

Trudograd will apparently continue the story of ATOM, so I would assume that any improvements to UI/gameplay/mechanics will appear there. That said, though I don't expect any further updates to base ATOM, one never knows - some bits and pieces could potentially make their way back to base ATOM. These guys are pretty enthusiastic, it's entirely possible a couple of them have a few too many vodkas and decide to just integrate a bunch of extra stuff just for the hell of it... ;)
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SarahGabriella: Add to that the fact that games and the constant support of them costs money. The big studios can afford to patch games years later, smaller studios usually cannot.

I dont see this game as abandoned, i see it as finished. I expect games to not get patches after around a year after release because there shouldnt be too much to fix unless theres DLC and expansion content being added, which extends the update cycle.
Ironically, some of the best support has actually come from the smaller studios as opposed to larger ones. Larger ones typically have more management oversight etc., which tends to result in 12-18 months support at best. And by "support" the larger companies will generally include bug fixes only, not massive content updates such as we had with ATOM (they would sell those as DLC for extra instead).

Agree that this game is complete, it gets to a point where more updates don't make sense any more. At that point, either move on to sequels or DLC (I have nothing against paying for DLC if its worthy).
don't get me wrong, i love the ATOM rpg and i purchased the supporter pack because i want to see what the future holds for this franchise. it just feels like there is a lot of room for added extras in the ATOM rpg game, the map seems rather desolate for the size of it. more people, more interactions, more quests, more items, more weapons. it's fine if trudograd will be an upgrade of the ATOM rpg
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timgreen3: don't get me wrong, i love the ATOM rpg and i purchased the supporter pack because i want to see what the future holds for this franchise. it just feels like there is a lot of room for added extras in the ATOM rpg game, the map seems rather desolate for the size of it. more people, more interactions, more quests, more items, more weapons. it's fine if trudograd will be an upgrade of the ATOM rpg
Well, it takes place in a post apocalyptic world. Trudograd is the next game in the series. Tho its more of a stand alone expansion than a sequel.
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timgreen3: don't get me wrong, i love the ATOM rpg and i purchased the supporter pack because i want to see what the future holds for this franchise. it just feels like there is a lot of room for added extras in the ATOM rpg game, the map seems rather desolate for the size of it. more people, more interactions, more quests, more items, more weapons. it's fine if trudograd will be an upgrade of the ATOM rpg
IMO the main map and the Dead City maps are full enough. I think they have around the same amount of individual locations as the first fallout games at least.

The Pass of Woes is kind of empty though, I agree.

And there are tons of quests - my PIP boy was full of them - and the amount of interactions with people is staggering. It's pretty amazing that practically every single person in the entire game seems to have a significant amount of unique dialogue. That's surely unprecedented in a game like this, since normally there'd be a bunch of people who only provide generic floating text.

Personally I would have preferred there to be more of a faction system like New Vegas or Fallout 2, and all the variety of quest paths that entails. There are only a few instances of different "paths" in this game unfortunately - one's only a minor variation (relating to the snitch in the village), which deviates but then still connects to other quests - while the other is a batshit crazy quest line that effectively locks you out of most of the game (although I think it's technically possible to do this after completing 99% of other quests, which I plan to try out soon for a laugh).