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...a Swedish version? I remember that this game was translated and voiced in Swe.
Haha, jag spelade det som tusan!
I've managed to get the Dutch language working in the GOG release. Well, actually another user, stinusmeret, managed it and explained the procedure to me. If you have the original Swedish game disks I could point you in the right direction to get the Swedish voice acting working.
Post edited August 19, 2011 by RobinOttens
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RobinOttens: I've managed to get the Dutch language working in the GOG release. Well, actually another user, stinusmeret, managed it and explained the procedure to me. If you have the original Swedish game disks I could point you in the right direction to get the Swedish voice acting working.
Oh boy! Im excited to find Atlantis on GOG and i'd buy it any day just to bypass compatibility issues between my operating system (Windows 7 64-bits) and the Dutch retail version of Atlantis that i still own.
Can you explain to me how to get the Dutch language working in the GOG release?

Thank you in advance. :)
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RobinOttens: I've managed to get the Dutch language working in the GOG release. Well, actually another user, stinusmeret, managed it and explained the procedure to me. If you have the original Swedish game disks I could point you in the right direction to get the Swedish voice acting working.
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TheMightyAtom: Oh boy! Im excited to find Atlantis on GOG and i'd buy it any day just to bypass compatibility issues between my operating system (Windows 7 64-bits) and the Dutch retail version of Atlantis that i still own.
Can you explain to me how to get the Dutch language working in the GOG release?

Thank you in advance. :)
Ok, here's how to get the Dutch language on GOG's release of Atlantis: The Lost Tales. This will probably work for other language versions as well

What you'll need:
- The original Atlantis: The Lost Tales discs, all four of them.
- QuickBMS (downloadable from http://aluigi.org/papers/quickbms.zip)
- This QuickBMS script: http://www.stinusmeret.com/atlantis/atlantis.bms (I also put it up here, but I don't know how long I'll keep it available: http://dl.dropbox.com/u/4396209/atlantis.bms)
- GOG's release of Atlantis: The Lost Tales

1) Install the GOG version of the game (using setup_atlantis_the_lost_tales.exe downloaded from this site). After you've installed the game, there should be 10 folders in the installation location (Cyclo, Dialog, Images, Puzzles, Scenar, Sprite, Sprlist, UBB_VUE, WAM, WAV). These are the folder you'll be extracting and overwriting from the original game CD's. Within those are all the game's images and video's. Aside from those ten folders, there should also be four files with a .big extension (BIGCD1.BIG to BIGCD4.BIG).

2) On the original Atlantis CD's you will find those same four .big files, but with much larger file sizes.
Copy these to a separate folder on your hard drive (NOT the folder you just installed Atlantis to, GOG's .big files must remain intact). CD1 contains a bunch of other files aside from just BIGCD1.big, the other CD's only contain their respective .big files.

3) Download and install QuickBMS (see the download location listed above). Move the four .big files you copied from the Atlantis discs to the same folder where you installed/extracted QuickBMS. Move the QuickBMS script atlantis.bms (see the download locations listed above) to that same folder. (You should now have QuickBMS.exe, Quickbms.txt, a folder named 'src', atlantis.bms, probably some other files and the four .big files in one location).

4) Start QuickBMS.exe. You see a command prompt and a screen where you can select a script to use. Select the file atlantis.bms. You'll get a new screen. Select the first .big file, BIGCD1.big, the one you copied from your original Atlantis CD1. Select a location where you want to save the files you're about to extract.
You have two options: Either save them in a separate folder first and copy them to the GOG Atlantis folder later. Or select the folder where you installed GOG's Atlantis release now (default install location is C:\Program Files\GOG.com\Atlantis - The Lost Tales)
If you choose option two, QuickBMS's command prompt will ask if you want to overwrite existing files. Type 'all' and press Enter.

QuickBMS will now extract all data from BIGCD1.big to the chosen folder. This may take a while.

Repeat the above procedure for BIGCD2.big, BIGCD3.big and BIGCD4.big.

If you chose for QuickBMS to extract to GOG's Atlantis install folder, you should now be able to run the game in Dutch (or whatever other language you did this for). If you chose a different folder to extract to, you'll have to move the 10 folders you extracted (with the same names as those mentioned in step 1) to the GOG installation folder and overwrite the existing files (the ones actually mentioned in step 1).

5) You might want to set compatibility mode on Atlantis.exe to administrator and windows 95/98 or XPSP2. I had crashes (talked about in that other thread) every now and then, on certain lines of dialog, so be warned. A few restarts should eventually get you past any broken bits.

That should do it. Have fun playing!

Credit for this goes to stinusmeret.
Post edited October 30, 2011 by RobinOttens
Thanks you very much, it works. Now i hope it won't crash that much.

You should probably make a new thread with the information you provided and sticky it so other people can benefit from this too.

Thanks again! :D
I own Atlantis 1 multilingual DVD and did some comparison between it an gog version. There are three additional languages on DVD: Dutch, Japanese and Swedish, plus a 'making of' video, which I don't see on gog.

- The only folders which you need to replace to get corresponding languages are IMAGES, SCENAR, SPRITE, SPRLIST, WAV. That's just about 440Mb.

- atlantis.exe files are a little different for each version, so there is a small possibility of glitches here if game files will be replaced.

- Count of game files is different for each language, major source of possible bugs.

- Several files in gog version were updated in SCENAR folder:
CHAPI005.CON, CHAPI026.CON, CHAPI037.CON, CHAPI056.CON, CHAPI072.CON
If you keep gog versions of them, you'll avoid possible bugs, but small amount of text will be in language you kept them from.
Can you do the same for Atlantis 2?