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They can't even hit a large target that is moving straight and I am chasing behind, they flight straight and miss it all the time, not to mention when the enemy is moving sideways... There must be a chance to hit heavy slow targets, I'v fired 400 torpedos and only 2 did hit ...

They should have much lower fire rate, but they should be able to hit a cow 1 m away in front of it ...

Something is off with its precission, even if flying straight at target they keep missing it 99% of the time
Post edited June 15, 2021 by ysor123
i have been meaning to spend some time with these. i have a couple ideas to make them interesting, but not over powered.
i have completely revamped the torpedo for build 121

the base fire speed has been reduced to 12 seconds.
it now has a fire range of 1500m
it's flight AI has been reworked to function with better accuracy.
the torp doesn't need to connect to the target, as it will detonate within 25 meters.
when a trop detonates, it sends out a small shockwave causing damage.
the torp detonation shockwave will pop other missiles and torps.
nice idea! :)
i tweaked them a bit more, they are nice now.
i am considering making the new torp ammo have different effects. like one that does short emp web, one that pops missiles, etc...
Great. Thanks for addressing this :)