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Pirates:
Pirates often appear in a pile, with only the top ship visible. The ships below only become visible when you attack and get very close.

Beam weapons:
For beam weapons, the ammunition type is specified as none instead of energy.
Ship appearance in the station:
The ship is displayed too brightly in almost all stations.
Ship-1 shows the ship in biomate university.
Ship-2 shows the same ship in medicore university.

Transport mission:
Took a transport mission, but nothing in the storage of the station. See picture Transport-1
Attachments:
shiff-1.jpg (113 Kb)
shiff-2.jpg (118 Kb)
Entering a warp gate:
Ship disappears long before warp gate is reached.
Ship flies with autopilot and afterburner, when entering a warp gate occasionally an intricate manoeuvring is performed, because the ship is too fast. Mainly in tactical mode. Suggestion: slow down the ship, like when entering a station.
Post edited April 26, 2021 by sysopa
I don't know what happens, but pirates now may one-shot me, that's surprising.
Bug or feature?
Or I must take a bigger ship?
Or maybe as a tight pack they "alpha-strike" on me?
Post edited April 26, 2021 by ERISS
Drone Cargo Mechanic skill don't work on salvage drone.
Ship Armor Repair System skill seems not to work.
Ship Shield Regeneration skill is working very slowly.