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Unlock function:
After undocking form a station, the ship is still locked onto the station. "Unlock selected target" doesn't work (auto pilot still active?). "Clear all locked targets" will free the ship (message: auto pilot disabled). But "unlock selected target" works OK on ore.

Mission status:
Objective incomplete is still shown all time on: transport, escort and collect mission.

Durability:
The durability of active modules is going down very slow.
durability has been changed, only a 10% of damage when using, and in combat.
I think 10% is too little, there should be a bit more.
The ship occasionally bumps into the warp gate when leaving the warp gate. It leaves the warp gate, turns around and hits the warp gate. Usually during a manual jump to the next sector with afterburner.

The afterburner noise should be revised again. It reminds strongly of an electric golf cart.

Occasionally, after leaving the warp gate, the ship will find itself very far out of the sector center. It happens when reaching an auto pilot - afterburner target.
Addendum to ship hits warp gate when exiting:
Picture shows the ship leaving the warp gate in the target sector. Ship turns in opposite direction, but in this case it does not hit the warp gate. There is no target selected in the sector.
Attachments:
Wingmen

If you set combat ships to autotask, they will go off and destroy exactly one enemy, and then do nothing but fly around aimlessly. They won't even return fire if attacked.

If you set them to red stance, they will only return fire if fired upon. That means that one of my ships usually has to destroy all of the raider ships by itself, while the others just circle about holding fire.

If I order them to engage, it's the same behavior. They won't actually engage unless they've been fired upon.
Ship does not dock at the station:
Ship stops in front of the station and does not dock, it is as if there is an invisible wall. You have to choose another destination, the ship flies into the direction, then choose the station again as destination, then it works most of the time.
Attachments:
nodocking.jpg (209 Kb)
How is the damage of the weapons calculated now? It is much greater than in the previous versions.
It is now very easy to defeat pirates and raiders.