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Unlock function doesn't work
The "Clear All Locked Targets" and "Unlock selected Target" function doesn't work.
If this functions are used, the window is cleared but the ship is still locked onto the target.
Also the ship won't stop.
Try to fly free (press LM and W), ship changes direction but does not move.
If LM is released, the ship will turn back to the last target.
on it :)
The core ammunition and core missiles produce the same total damage as the explosive, kinetic and radiant.
once iupdate all the base ship resistances, that will change dramatically. it's coming soon.
Started a new session
There is no target drone (yellow dot) for tutorial 2. But when returned to biomate university the mission is treated as done (I get skill points and money).
update to 105a
Some skill training times are too long. For example miner basic operations to level 2 takes longer than 10 minutes.
are you only training a single skill?
multiple skills training at the same time will progressively slow down each skill after the first.
Only a single skill

Kill raider mission
When on a kill raider mission the start sector is reached, no targets are there. The mission window shows "Objectives complete" and I will get the skill points and money.

Miner contradiction
Example: Generic small miner level 2; strength 5
ore taken per round = 21
target ore counted down by 2
Suggestions for Objectives complete:
Mission TRANSPORT: Objectives complete is shown when the items to be transported are in the ship cargo bay.
Mission COLLECT: Objectives complete is displayed when the number (or more) of items to be collected are in the ship cargo bay.
Mission ESCORT: Objectives complete is shown when both ships have left the station.
that my friend will work :) nice!
Autopilot with high speed afterburner:
When the ship flies with autopilot and afterburner (about 1000 Mps), it occasionally happens that when it exits a warp gate it hits a large asteroid or rock close to the warp gate. Or it staggers around while searching the direction to the next warp gate. The reason is probably the too high speed.
Suggestion: Ship flies at normal speed (without afterburner) when leaving warp gate, and only then accelerates with afterburner. Then there would be enough time to avoid obstacles or find direction.
i did it, tested it, and it works great! thanks for the idea.
Mission DIALOG:
If you lock on to the target ship, your own ship doesn’t slow down. It keeps flying at maximum normal speed and dancing around.