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Started a new campaign

Inconsistencies in projectile weapons
Nearly all guns (20 and 60 mm) have the same mobility -30.0/45.0/-80.0/80.0
But the 20 mm double barrel guns have a different mobility -30.0/45.0/-40.0/40.0
the should also set to -30.0/45.0/-80.0/80.0
This affects the items# 1001, 1007, 1013, 1019 and 1025

All guns have an ascending damage at ascending level, except two 60 mm double barrel guns level 4 and 5.
item 1023 level 4 has a damage of 80 which is the same as the level 3 gun, it should be set to 90
item 1029 level 5 has a damage of 50 which is the same as the level 1 gun, it should be set to 100
At the moment there is no reason to buy the 60 mm double barrel guns level 4 and 5.

Ammo and missile total damage
The total damage of core ammunition and core missile is the same as the normal explosive, normal kinetic and normal radiant. But the core should cause greater damage.
The step of the total damage should be similar to the total damage of the torpedoes.

Permanent Afterburner
If a warp gate is selected manually for a jump to the next sector, then the left shift key is pressed and hold down until the ship enters the warp gate, the afterburner is permanent on when the ship exits the warp gate. The afterburner has to be stopped manually by using the "toggle afterburner" tab in the ship status window.

Mission status.
For the missions TRANSPORT, COLLECT and ESCORT, the display in the mission window always remains on Objectives Incomplete in red after receipt of the cargo or meeting the ship to be escorted. It never turns to Objectives complete in green.

Hot Key
Wrong hot key in fleet tutorial, it should be F-key instead of J-key.
Missing Item
Explosive Core Torpedo Specs are not available in the game. The only place to get them is Ferce (sector_108_station_0), bat there the market is set to False.
Why doesn't every station have a market? How are they supposed to earn the money?
Overwriting
At some places one text is overwritten by another. See picture
Attachments:
added to my list :)
i'll fix that warp gate bug this time i promise :)
Out of Stock time
How long does it normally take to replenish an out of stock item? In the station Void Raiders (sector_92_station_0) I found three specs (Fusion Core Torpedo Specs, Proto Active Scanner Specs, Prototype Dual Launcher Specs) that have been out of stock for 7 hours now. In the txt-file the items have a quantity of 0.
Energy regeneration
It seems that the energy regeneration is not working properly. I have the prototype energy generator (100%) and ship energy regeneration (30%) in the ship. But even when the ship is not moving, the energy is not regenerated.
Ghost image
Normally the screen goes dark immediately when using the warp gate. But sometimes a ghost image is displayed when entering the warp gate before the screen goes dark.
Level up time
Changing ship gyroscopic control from level 9 to level 10 took 45 min. University academic to level 3 equal 22.5%. The ship was in the station the entire time.

Wormhole search
When looking for wormholes, it would be helpful if there was a way to move the bow of the ship up and down. In some cases the wormhole is located above or below the ship.

Collect mission
In the case of a collection mission, the required number is very large. For example 150.000 candies. This number is not in play and there is no spec to produce.
Docking problems
At station xellon in sector ele there are very often problems with docking.
avatar
sysopa: Wormhole search
When looking for wormholes, it would be helpful if there was a way to move the bow of the ship up and down. In some cases the wormhole is located above or below the ship.
Try holding the left mouse bottom and moving it to the top or bottom of the screen; however, the steering is restricted by the camera angle, so you might need to swing the camera before you can actually get the ship to really point in the direction that you want to go. It's a bit awkward, but it should help you find those wormholes off of the elliptic.
Unknown Item
Collection mission, bat the 14 GB Proton Shield Generator (see picture) are not found in the game.
Attachments:
Missing colour markings
In the Data Journal under Show Items the color markings for BUY ORDER and SELL ORDER are missing (see picture). The following stations are affected:
Quantex/Delis Primeria Sector_1_Station_0
Daemon Ammunitions/Starfort Ramos Sector_3_Station_0
CoraVault/Lins Sector_58_Station_0
Oak Industries/Dorando Corridor Sector_69_Station_1


Tried an old save at 0.102, the same problems but different stations.
Attachments:
Post edited August 19, 2020 by sysopa
got it
Impossible mission contracts
Several mission orders in 0.102 cannot be fulfilled. Either the required number is too high or items are not available. For example:
Collect 11 Generic Gatling 60mm Cannon - only 2 available and no Specs
Collect 250 Iron Coring Plates Specs - only 79 available
Collect 70000 Candy Cane - non available and no Specs
Collect 14 GB Proton Shield Generator - non available and no Specs
Post edited August 20, 2020 by sysopa