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When you design your own ship and use it (in campaign so far as that is what I have tested it in) without any active modules and the ship has mounts for them you instantly die when you un-dock. If you place one or more active modules the ship functions as it should.
hmmm... that don't sound right at all....

i suspect there is more to it.
try this, copy an existing ship and name it something else, (inside the file too) and then see if that is causing the issue.
ship files are just simple text files. check and compare your new ship with an old working one and see what might be off.

ill check too on my end, even if its just to prevent the error if the ship file is wacky.
Sorry for the late reply, however I have just tested your suggestion of copying one of the packaged ships and it doesn't instant kill with no active modules even with mounts for them. I copied the RDR-1 Nova Reaper. How can I send you the ships I am having the issue with?
just post the text from file in code brackets, i will spot the error in the syntax.
[ //; ASTROX IMPERIUM SHIP EDITOR
//; Jace Masula 2017
//; -------------------------------SHIP MAIN VARS ----------------------------------
//; ---------------------------- Variable name, value ------------------------------
<STATS>
SHIP_skill_level;1
SHIP_filename;ship_data_armored_behemoth
SHIP_id;0
SHIP_name;Behemoth
SHIP_class;Escort
SHIP_base_shield;52000
SHIP_base_armor;82000
SHIP_base_energy;5000
SHIP_base_cargo;65000
SHIP_base_speed;17
SHIP_base_turn;0.2
SHIP_base_thrust;2900
SHIP_base_mass;1470
SHIP_collider_x;1.5
SHIP_collider_y; 1.5
SHIP_collider_z;4
SHIP_active_slots;31
SHIP_passive_slots;10
SHIP_base_lifesupport;10000
SHIP_base_engine_burn; 0.25
SHIP_base_recharge;.5
SHIP_base_scan_speed;0.5
SHIP_base_scan_max_targets;200
SHIP_base_scan_pulserange;10000
SHIP_base_scan_pulsespeed;50
SHIP_type;Excavation
SHIP_base_price;1000
SHIP_impact_resistance;0.0
SHIP_energy_resistance;0.0
SHIP_explosive_resistance;0.0
SHIP_material_color_a;1;1;1;1
SHIP_material_color_b;1;1;1;1
SHIP_material_texture_a;null
SHIP_material_texture_b;null
SHIP_material_texture_c;null
SHIP_engine_color;1;1;1;1
SHIP_description;A very heavily armed transport ship.
SHIP_manufacturer;Custom
SHIP_manufacturer_icon;icon_gem.png
SHIP_shield;0
SHIP_armor;0
SHIP_energy;0
SHIP_ls_food;0
SHIP_ls_water;0
SHIP_ls_thermal;0
SHIP_ls_waste;0
SHIP_base_drones;0
//merc stuff
SHIP_owner;none
SHIP_xp;0
SHIP_next_level_xp;1000
SHIP_level;1
SHIP_talent;Combat
SHIP_loyalty;10
SHIP_payroll;50
//; --------------------------------- SHIP PARTS -----------------------------------
//; --------------- ITEM,type,catID,pfID,xp,yp,zp,xr,yr,zr--------------------------
<ITEM>
ITEM;engine_0;0; 30 ;-1.56600;4.64700;-4.04600;0.00000;0.00000;0.00000
ITEM;engine_0;0; 30 ;1.51600;4.64700;-4.04600;0.00000;0.00000;0.00000
ITEM;engine_0;0; 30 ;1.06600;-2.60041;-2.85140;0.00000;0.00000;0.00000
ITEM;engine_0;0; 30 ;0.36600;-2.60041;-2.85140;0.00000;0.00000;0.00000
ITEM;engine_0;0; 30 ;-0.33400;-2.60041;-2.85140;0.00000;0.00000;0.00000
ITEM;engine_0;0; 30 ;-1.03400;-2.60041;-2.85140;0.00000;0.00000;0.00000
ITEM;engine_9;0; 39 ;-1.51728;3.67193;-4.86008;0.00000;0.00000;0.00000
ITEM;engine_9;0; 39 ;1.55272;3.67193;-4.86008;0.00000;0.00000;0.00000
ITEM;engine_9;0; 39 ;1.47300;2.77200;-4.86000;0.00000;0.00000;180.00000
ITEM;engine_9;0; 39 ;-1.59981;2.77200;-4.86000;0.00000;0.00000;180.00000
ITEM;cargo_12;0; 59 ;-1.06500;-2.60000;-2.30000;-0.00001;270.00000;180.00000
ITEM;cargo_12;0; 59 ;-0.36500;-2.60000;-2.30000;0.00000;270.00000;180.00000
ITEM;cargo_12;0; 59 ;0.33500;-2.60000;-2.30000;0.00000;270.00000;180.00000
ITEM;cargo_12;0; 59 ;1.03500;-2.60000;-2.30000;0.00000;270.00000;180.00000
ITEM;bulk_10;0; 69 ;-1.52000;2.52002;-3.20000;0.00000;0.00000;0.00000
ITEM;bulk_10;0; 69 ;1.56000;2.53002;-3.20000;0.00000;0.00000;0.00000
ITEM;engine_2;0; 32 ;-2.60000;-0.40000;-11.50000;0.00000;0.00000;90.00000
ITEM;engine_2;0; 32 ;-2.21000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;-1.82000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;-1.43000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;-1.04000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;-0.66000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;0.58000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;0.96000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;1.34000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;1.72000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;2.10000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;engine_2;0; 32 ;2.48000;-0.40000;-11.50000;0.00000;0.00003;90.00000
ITEM;hull_main_3;0; 13 ;1.60000;0.88400;-8.70000;0.00000;0.00000;0.00000
ITEM;hull_main_3;0; 13 ;-1.60000;0.89200;-8.70000;0.00000;0.00000;0.00000
ITEM;hull_boat_4;0; 19 ;0.00000;0.75000;-6.75817;-0.00001;180.00000;0.00001
ITEM;command_9;0; 29 ;0.0;0.0;0.0;0.00;0.00;0.00
//; ----------------------------- SHIP CAMERA SLOTS --------------------------------
//; -------------- PILOTCAM,name,SLOTid,model_id,xp,yp,zp,xr,yr,zr--------------------
<PILOTCAM>
PILOTCAM;pilot_cam; 5 ; 98 ;0.00000;0.00000;4.39300;0.00000;0.00000;0.00000
//; ----------------------------- SHIP MODULE SLOTS --------------------------------
//; -------------- MODSLOT,name,SLOTid,model_id, ammo_id,xp,yp,zp,xr,yr,zr----------
<MODSLOT>
MODSLOT;module_slot;1; 99 ;-2.07870;0.79832;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;2; 99 ;-1.28946;0.91098;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;3; 99 ;-0.60226;0.91098;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;4; 99 ;0.03595;0.92153;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;5; 99 ;0.67161;0.92153;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;6; 99 ;1.35297;0.92153;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;7; 99 ;2.10258;0.69582;0.04033;0.00000;0.00000;0.00000
MODSLOT;module_slot;8; 99 ;0.36997;0.09177;3.15788;0.00000;0.00000;0.00000
MODSLOT;module_slot;9; 99 ;-0.53269;0.09177;3.15788;0.00000;0.00000;0.00000
MODSLOT;module_slot;10; 99 ;-1.56519;4.38087;-0.51660;0.00000;0.00000;0.00000
MODSLOT;module_slot;11; 99 ;1.53606;4.38087;-0.51660;0.00000;0.00000;0.00000
MODSLOT;module_slot;12; 99 ;1.53606;5.33418;-3.92395;0.00000;0.00000;0.00000
MODSLOT;module_slot;13; 99 ;-1.57095;5.33418;-3.92395;0.00000;0.00000;0.00000
MODSLOT;module_slot;14; 99 ;-1.57100;5.33400;-5.70600;0.00000;180.00000;0.00000
MODSLOT;module_slot;15; 99 ;1.51732;5.33400;-5.70600;0.00000;180.00000;0.00000
MODSLOT;module_slot;16; 99 ;1.60473;1.65499;-9.50707;0.00000;180.00000;0.00000
MODSLOT;module_slot;17; 99 ;-1.61770;1.65499;-9.50707;0.00000;180.00000;0.00000
MODSLOT;module_slot;18; 99 ;-1.61770;0.84977;-11.55892;0.00000;180.00000;0.00000
MODSLOT;module_slot;19; 99 ;1.58685;0.84977;-11.55892;0.00000;180.00000;0.00000
MODSLOT;module_slot;20; 99 ;-3.08000;2.36018;-0.85455;270.00000;90.00000;0.00000
MODSLOT;module_slot;21; 99 ;-3.08000;2.36018;-2.48888;270.00000;90.00000;0.00000
MODSLOT;module_slot;22; 99 ;-3.08000;2.36018;-3.72871;270.00000;90.00000;0.00000
MODSLOT;module_slot;23; 99 ;-3.08000;2.36018;-5.37277;270.00000;90.00000;0.00000
MODSLOT;module_slot;24; 99 ;3.03054;2.36000;-5.42050;270.00000;270.00000;0.00000
MODSLOT;module_slot;25; 99 ;3.03054;2.36000;-3.74918;270.00000;270.00000;0.00000
MODSLOT;module_slot;26; 99 ;3.03054;2.36000;-2.49543;270.00000;270.00000;0.00000
MODSLOT;module_slot;27; 99 ;3.03054;2.36000;-0.87403;270.00000;270.00000;0.00000
MODSLOT;module_slot;28; 99 ;1.52992;-2.68687;-1.15212;270.00000;270.00000;0.00000
MODSLOT;module_slot;29; 99 ;1.48032;-2.68687;-4.51418;270.00000;270.00000;0.00000
MODSLOT;module_slot;30; 99 ;-1.41720;-2.68700;-4.51400;90.00000;270.00000;0.00000
MODSLOT;module_slot;31; 99 ;-1.53020;-2.68700;-1.22940;90.00000;270.00000;0.00000
//; ----------------------------- SHIP MODULES --------------------------------------
//; ----- MODULE,slot,module_id
<MODULE>
//; ----------------------------- SHIP CARGO -----------------------------------------
//; ----- CARGO, qty, cargo_id
<CARGO>
]
ill test it and see what happens.
That ship has not shield, armor, food and so on.