Posted January 23, 2022
Found two bugs
- Sandbox: The two tabs "Player Ship" and "Mercenary" are scrolling over the whole screen
- Faction tax is applied incorrectly. It should behave like base tax (being added, regardless if it is a buy or sell transaction). Only difference to base tax is, that the faction tax percentage is tied to the relation.
Instead faction tax is negative if selling and positive if buying. If the tax percentage is negative (=good relation =faction discount) then the signs just switch around.
and this
- I accidentally docked at a raiders outpost (auto-dock) which I should scan for a mission and a person inside happily offered me a mission. First I feared to get shot or worse (all the dark red lights), but then I had a nice talk :-)
- Sandbox: The two tabs "Player Ship" and "Mercenary" are scrolling over the whole screen
- Faction tax is applied incorrectly. It should behave like base tax (being added, regardless if it is a buy or sell transaction). Only difference to base tax is, that the faction tax percentage is tied to the relation.
Instead faction tax is negative if selling and positive if buying. If the tax percentage is negative (=good relation =faction discount) then the signs just switch around.
and this
- I accidentally docked at a raiders outpost (auto-dock) which I should scan for a mission and a person inside happily offered me a mission. First I feared to get shot or worse (all the dark red lights), but then I had a nice talk :-)